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import Lean
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import GameServer.EnvExtensions
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open Lean Meta
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set_option autoImplicit false
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/-! ## Easy metadata -/
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section metadata
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open Lean Meta Elab Command Term
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/-- Create a game with the given identifier as name. -/
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elab "Game" n:str : command => do
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let name := n.getString
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setCurGameId name
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if (← getGame? name).isNone then
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insertGame name {name}
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/-- Create a World -/
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elab "World" n:str : command => do
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let name := n.getString
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setCurWorldId name
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if ¬ (← getCurGame).worlds.nodes.contains name then
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addWorld {name}
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/-- Define the current level number. -/
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elab "Level" level:num : command => do
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let level := level.getNat
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setCurLevelIdx level
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addLevel {index := level}
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/-- Define the title of the current game/world/level. -/
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elab "Title" t:str : command => do
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match ← getCurLayer with
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| .Level => modifyCurLevel fun level => pure {level with title := t.getString}
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| .World => modifyCurWorld fun world => pure {world with title := t.getString}
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| .Game => modifyCurGame fun game => pure {game with title := t.getString}
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/-- Define the introduction of the current game/world/level. -/
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elab "Introduction" t:str : command => do
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match ← getCurLayer with
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| .Level => modifyCurLevel fun level => pure {level with introduction := t.getString}
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| .World => modifyCurWorld fun world => pure {world with introduction := t.getString}
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| .Game => modifyCurGame fun game => pure {game with introduction := t.getString}
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-- TODO: Instead of this, it would be nice to have a proper syntax parser that enables
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-- us highlighting on the client side.
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partial def reprintCore : Syntax → Option Format
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| Syntax.missing => none
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| Syntax.atom _ val => val.trim
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| Syntax.ident _ rawVal _ _ => rawVal.toString
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| Syntax.node _ kind args =>
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match args.toList.filterMap reprintCore with
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| [] => none
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| [arg] => arg
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| args => Format.group <| Format.nest 2 <| Format.joinSep args " "
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def reprint (stx : Syntax) : Format :=
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reprintCore stx |>.getD ""
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-- macro mods:declModifiers "lemma" n:declId sig:declSig val:declVal : command => `($mods:declModifiers theorem $n $sig $val)
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/-- Define the statement of the current level.
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Arguments:
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- ident: (Optional) The name of the statemtent.
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- descr: The human-readable version of the lemma as string. Accepts Markdown and Mathjax.
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-/
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elab "Statement" statementName:ident ? descr:str sig:declSig val:declVal : command => do
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let lvlIdx ← getCurLevelIdx
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let defaultDeclName : Name := (← getCurGame).name ++ (← getCurWorld).name ++
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("level" ++ toString lvlIdx : String)
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let thmStatement ← `(theorem $(mkIdent defaultDeclName) $sig $val)
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-- let thmStatement' ← match statementName with
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-- | none => `(lemma $(mkIdent "XX") $sig $val) -- TODO: Make it into an `example`
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-- | some name => `(lemma $name $sig $val)
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elabCommand thmStatement
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modifyCurLevel fun level => pure {level with
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goal := sig,
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descrText := descr.getString,
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descrFormat := match statementName with
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| none => "example " ++ (toString <| reprint sig.raw) ++ " := by"
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| some name => (Format.join ["lemma ", reprint name.raw, " ", reprint sig.raw, " := by"]).pretty 10 -- "lemma " ++ (toString <| reprint name.raw) ++ " " ++ (Format.pretty (reprint sig.raw) 40) ++ " := by"
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} -- Format.pretty <| format thmStatement.raw }
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/-- Define the conclusion of the current game or current level if some
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building a level. -/
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elab "Conclusion" t:str : command => do
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match ← getCurLayer with
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| .Level => modifyCurLevel fun level => pure {level with conclusion := t.getString}
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| .World => modifyCurWorld fun world => pure {world with conclusion := t.getString}
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| .Game => modifyCurGame fun game => pure {game with conclusion := t.getString}
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-- /-- Print current game for debugging purposes. -/
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-- elab "PrintCurGame" : command => do
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-- logInfo (toJson (← getCurGame))
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/-- Print current level for debugging purposes. -/
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elab "PrintCurLevel" : command => do
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logInfo (repr (← getCurLevel))
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-- /-- Print levels for debugging purposes. -/
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elab "PrintLevels" : command => do
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logInfo $ repr $ (← getCurWorld).levels.toArray
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def Parser.path := Parser.sepBy1Indent Parser.ident "→"
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elab "Path" s:Parser.path : command => do
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let mut last : Option Name := none
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for stx in s.raw.getArgs.getEvenElems do
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let some l := last
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| do
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last := some stx.getId
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continue
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modifyCurGame fun game =>
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pure {game with worlds := {game.worlds with edges := game.worlds.edges.push (l, stx.getId)}}
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last := some stx.getId
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end metadata
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/-! ## Hints -/
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open Lean Meta Elab Command Term
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declare_syntax_cat mydecl
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syntax "(" ident ":" term ")" : mydecl
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def getIdent : TSyntax `mydecl → Ident
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| `(mydecl| ($n:ident : $_t:term)) => n
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| _ => default
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def getType : TSyntax `mydecl → Term
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| `(mydecl| ($_n:ident : $t:term)) => t
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| _ => default
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/-- From a term `s` and a list of pairs `(i, t) ; Ident × Term`, create the syntax
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where `s` is preceded with universal quantifiers `∀ i : t`. -/
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def mkGoalSyntax (s : Term) : List (Ident × Term) → MacroM Term
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| (n, t)::tail => do return (← `(∀ $n : $t, $(← mkGoalSyntax s tail)))
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| [] => return s
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/-- Declare a hint. This version doesn't prevent the unused linter variable from running. -/
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local elab "Hint'" decls:mydecl* ":" goal:term "=>" msg:str : command => do
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let g ← liftMacroM $ mkGoalSyntax goal (decls.map (λ decl => (getIdent decl, getType decl))).toList
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let g ← liftTermElabM do (return ← elabTermAndSynthesize g none)
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modifyCurLevel fun level => pure {level with hints := level.hints.push {
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goal := g,
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intros := decls.size,
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text := msg.getString }}
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/--
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Declare a hint. This version doesn't prevent the unused linter variable from running.
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A hidden hint is only displayed if explicitly requested by the user.
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-/
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local elab "HiddenHint'" decls:mydecl* ":" goal:term "=>" msg:str : command => do
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let g ← liftMacroM $ mkGoalSyntax goal (decls.map (λ decl => (getIdent decl, getType decl))).toList
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let g ← liftTermElabM do (return ← elabTermAndSynthesize g none)
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modifyCurLevel fun level => pure {level with hints := level.hints.push {
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goal := g,
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intros := decls.size,
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hidden := true,
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text := msg.getString }}
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/-- Declare a hint in reaction to a given tactic state in the current level. -/
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macro "Hint" decls:mydecl* ":" goal:term "=>" msg:str : command => do
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`(set_option linter.unusedVariables false in Hint' $decls* : $goal => $msg)
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/-- Declare a hidden hint in reaction to a given tactic state in the current level. -/
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macro "HiddenHint" decls:mydecl* ":" goal:term "=>" msg:str : command => do
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`(set_option linter.unusedVariables false in HiddenHint' $decls* : $goal => $msg)
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/-! ## Tactics -/
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/-- Declare a documentation entry for some tactic.
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Expect an identifier and then a string literal. -/
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elab "TacticDoc" name:ident content:str : command =>
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modifyEnv (tacticDocExt.addEntry · {
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name := name.getId,
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content := content.getString })
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/-- Declare a set of tactic documentation entries.
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Expect an identifier used as the set name then `:=` and a
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space separated list of identifiers.
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-/
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elab "TacticSet" name:ident ":=" args:ident* : command => do
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let docs := tacticDocExt.getState (← getEnv)
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let mut entries : Array TacticDocEntry := #[]
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for arg in args do
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let name := arg.getId
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match docs.find? (·.name = name) with
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| some doc => entries := entries.push doc
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| none => throwError "Documentation for tactic {name} wasn't found."
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modifyEnv (tacticSetExt.addEntry · {
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name := name.getId,
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tactics := entries })
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instance : Quote TacticDocEntry `term :=
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⟨λ entry => Syntax.mkCApp ``TacticDocEntry.mk #[quote entry.name, quote entry.content]⟩
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/-- Declare the list of tactics that will be displayed in the current level.
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Expects a space separated list of identifiers that refer to either a tactic doc
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entry or a tactic doc set. -/
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elab "Tactics" args:ident* : command => do
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let env ← getEnv
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let docs := tacticDocExt.getState env
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let sets := tacticSetExt.getState env
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let mut tactics : Array TacticDocEntry := #[]
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for arg in args do
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let name := arg.getId
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match docs.find? (·.name = name) with
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| some entry => tactics := tactics.push entry
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| none => match sets.find? (·.name = name) with
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| some entry => tactics := tactics ++ entry.tactics
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| none => throwError "Tactic doc or tactic set {name} wasn't found."
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modifyCurLevel fun level => pure {level with tactics := tactics}
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/-! ## Lemmas -/
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/-- Declare a documentation entry for some lemma.
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Expect two identifiers and then a string literal. The first identifier is meant
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as the real name of the lemma while the second is the displayed name. Currently
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the real name isn't used. -/
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elab "LemmaDoc" name:ident "as" userName:ident "in" category:str content:str : command =>
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modifyEnv (lemmaDocExt.addEntry · {
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name := name.getId,
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userName := userName.getId,
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category := category.getString,
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content := content.getString })
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/-- Declare a set of lemma documentation entries.
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Expect an identifier used as the set name then `:=` and a
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space separated list of identifiers. -/
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elab "LemmaSet" name:ident ":" title:str ":=" args:ident* : command => do
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let docs := lemmaDocExt.getState (← getEnv)
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let mut entries : Array LemmaDocEntry := #[]
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for arg in args do
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let name := arg.getId
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match docs.find? (·.userName = name) with
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| some doc => entries := entries.push doc
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| none => throwError "Lemma doc {name} wasn't found."
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modifyEnv (lemmaSetExt.addEntry · {
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name := name.getId,
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title := title.getString,
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lemmas := entries })
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instance : Quote LemmaDocEntry `term :=
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⟨λ entry => Syntax.mkCApp ``LemmaDocEntry.mk #[quote entry.name, quote entry.userName, quote entry.category, quote entry.content]⟩
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/-- Declare the list of lemmas that will be displayed in the current level.
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Expects a space separated list of identifiers that refer to either a lemma doc
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entry or a lemma doc set. -/
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elab "Lemmas" args:ident* : command => do
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let env ← getEnv
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let docs := lemmaDocExt.getState env
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let sets := lemmaSetExt.getState env
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let mut lemmas : Array LemmaDocEntry := #[]
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for arg in args do
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let name := arg.getId
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match docs.find? (·.userName = name) with
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| some entry => lemmas := lemmas.push entry
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| none => match sets.find? (·.name = name) with
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| some entry => lemmas := lemmas ++ entry.lemmas
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| none => throwError "Lemma doc or lemma set {name} wasn't found."
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modifyCurLevel fun level => pure {level with lemmas := lemmas}
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