Minor code reorganization and polishing

main
Antonio De Lucreziis 3 years ago
parent 0f22ca3437
commit c76e078682

@ -106,16 +106,6 @@ type Store interface {
// TODO: Create an SQLite implementation
// memDB is the first Store implementation used for testing.
type memDB struct {
// FIXME: Giusto per la cronaca fare le modifiche in questo modo alle mappe non è per niente thread safe, servirebbe come minimo usare un mutex per quando si scrive su una di queste variabili
// mutex *sync.Mutex
users map[string]*User
rooms map[string]*Room
seats map[string]*Seat
}
// NewInMemoryStore creates an instance of memDB hidden behind the Store interface.
func NewInMemoryStore() Store {
db := &memDB{
@ -155,149 +145,3 @@ func NewInMemoryStore() Store {
return db
}
//
// memDB Implementation
//
func (db *memDB) CreateUser(user *User) error {
if _, present := db.users[user.ID]; present {
return ErrAlreadyExists
}
db.users[user.ID] = user
return nil
}
func (db *memDB) CreateRoom(room *Room) error {
if _, present := db.rooms[room.ID]; present {
return ErrAlreadyExists
}
db.rooms[room.ID] = room
return nil
}
func (db *memDB) CreateSeat(seat *Seat) error {
if _, present := db.seats[seat.ID]; present {
return ErrAlreadyExists
}
db.seats[seat.ID] = seat
return nil
}
func (db *memDB) DeleteUser(user *User) error {
if _, present := db.users[user.ID]; !present {
return ErrDoesntExist
}
delete(db.users, user.ID)
return nil
}
func (db *memDB) DeleteRoom(room *Room) error {
if _, present := db.rooms[room.ID]; !present {
return ErrDoesntExist
}
delete(db.rooms, room.ID)
return nil
}
func (db *memDB) DeleteSeat(seat *Seat) error {
if _, present := db.seats[seat.ID]; !present {
return ErrDoesntExist
}
delete(db.seats, seat.ID)
return nil
}
func (db *memDB) GetUser(userID string) (*User, error) {
user, present := db.users[userID]
if !present {
return nil, fmt.Errorf(`no such user "%s"`, userID)
}
return user, nil
}
func (db *memDB) GetRoom(roomID string) (*Room, error) {
room, present := db.rooms[roomID]
if !present {
return nil, fmt.Errorf(`no such room "%s"`, roomID)
}
return room, nil
}
func (db *memDB) GetSeat(seatID string) (*Seat, error) {
seat, present := db.seats[seatID]
if !present {
return nil, fmt.Errorf(`no such seat "%s"`, seatID)
}
return seat, nil
}
func (db *memDB) GetRooms() ([]string, error) {
roomIDs := []string{}
for roomID := range db.rooms {
roomIDs = append(roomIDs, roomID)
}
return roomIDs, nil
}
func (db *memDB) GetRoomOccupiedSeats(roomID string) ([]string, error) {
room, err := db.GetRoom(roomID)
if err != nil {
return nil, err
}
seats := []string{}
for _, seatID := range room.SeatIDs {
seat := db.seats[seatID]
if len(seat.OccupiedBy) == 1 {
seats = append(seats, seatID)
}
}
return seats, nil
}
func (db *memDB) GetRoomFreeSeats(roomID string) ([]string, error) {
room, err := db.GetRoom(roomID)
if err != nil {
return nil, err
}
seats := []string{}
for _, seatID := range room.SeatIDs {
seat := db.seats[seatID]
if len(seat.OccupiedBy) == 0 {
seats = append(seats, seatID)
}
}
return seats, nil
}
func (db *memDB) GetUserSeat(userID string) ([]string, error) {
for _, seat := range db.seats {
if len(seat.OccupiedBy) > 0 && seat.OccupiedBy[0] == userID {
return []string{userID}, nil
}
}
return []string{}, nil
}
func (db *memDB) OccupySeat(seatID, userID string) error {
db.seats[seatID].OccupiedBy = []string{userID}
return nil
}
func (db *memDB) FreeSeat(seatID string) error {
db.seats[seatID].OccupiedBy = []string{}
return nil
}

@ -0,0 +1,155 @@
package db
import "fmt"
// memDB is the first Store implementation used for testing.
type memDB struct {
// FIXME: Giusto per la cronaca fare le modifiche in questo modo alle mappe non è per niente thread safe, servirebbe come minimo usare un mutex per quando si scrive su una di queste variabili
// mutex *sync.Mutex
users map[string]*User
rooms map[string]*Room
seats map[string]*Seat
}
func (db *memDB) CreateUser(user *User) error {
if _, present := db.users[user.ID]; present {
return ErrAlreadyExists
}
db.users[user.ID] = user
return nil
}
func (db *memDB) CreateRoom(room *Room) error {
if _, present := db.rooms[room.ID]; present {
return ErrAlreadyExists
}
db.rooms[room.ID] = room
return nil
}
func (db *memDB) CreateSeat(seat *Seat) error {
if _, present := db.seats[seat.ID]; present {
return ErrAlreadyExists
}
db.seats[seat.ID] = seat
return nil
}
func (db *memDB) DeleteUser(user *User) error {
if _, present := db.users[user.ID]; !present {
return ErrDoesntExist
}
delete(db.users, user.ID)
return nil
}
func (db *memDB) DeleteRoom(room *Room) error {
if _, present := db.rooms[room.ID]; !present {
return ErrDoesntExist
}
delete(db.rooms, room.ID)
return nil
}
func (db *memDB) DeleteSeat(seat *Seat) error {
if _, present := db.seats[seat.ID]; !present {
return ErrDoesntExist
}
delete(db.seats, seat.ID)
return nil
}
func (db *memDB) GetUser(userID string) (*User, error) {
user, present := db.users[userID]
if !present {
return nil, fmt.Errorf(`no such user "%s"`, userID)
}
return user, nil
}
func (db *memDB) GetRoom(roomID string) (*Room, error) {
room, present := db.rooms[roomID]
if !present {
return nil, fmt.Errorf(`no such room "%s"`, roomID)
}
return room, nil
}
func (db *memDB) GetSeat(seatID string) (*Seat, error) {
seat, present := db.seats[seatID]
if !present {
return nil, fmt.Errorf(`no such seat "%s"`, seatID)
}
return seat, nil
}
func (db *memDB) GetRooms() ([]string, error) {
roomIDs := []string{}
for roomID := range db.rooms {
roomIDs = append(roomIDs, roomID)
}
return roomIDs, nil
}
func (db *memDB) GetRoomOccupiedSeats(roomID string) ([]string, error) {
room, err := db.GetRoom(roomID)
if err != nil {
return nil, err
}
seats := []string{}
for _, seatID := range room.SeatIDs {
seat := db.seats[seatID]
if len(seat.OccupiedBy) == 1 {
seats = append(seats, seatID)
}
}
return seats, nil
}
func (db *memDB) GetRoomFreeSeats(roomID string) ([]string, error) {
room, err := db.GetRoom(roomID)
if err != nil {
return nil, err
}
seats := []string{}
for _, seatID := range room.SeatIDs {
seat := db.seats[seatID]
if len(seat.OccupiedBy) == 0 {
seats = append(seats, seatID)
}
}
return seats, nil
}
func (db *memDB) GetUserSeat(userID string) ([]string, error) {
for _, seat := range db.seats {
if len(seat.OccupiedBy) > 0 && seat.OccupiedBy[0] == userID {
return []string{userID}, nil
}
}
return []string{}, nil
}
func (db *memDB) OccupySeat(seatID, userID string) error {
db.seats[seatID].OccupiedBy = []string{userID}
return nil
}
func (db *memDB) FreeSeat(seatID string) error {
db.seats[seatID].OccupiedBy = []string{}
return nil
}

@ -5,8 +5,7 @@ import (
"net/http"
)
type H map[string]interface{}
// WriteJSON returns the data as json to the client.
func WriteJSON(w http.ResponseWriter, data interface{}) {
w.Header().Set("Content-Type", "application/json")
err := json.NewEncoder(w).Encode(data)
@ -15,6 +14,7 @@ func WriteJSON(w http.ResponseWriter, data interface{}) {
}
}
// ReadJSON decodes the request body inside the given pointer.
func ReadJSON(r *http.Request, data interface{}) error {
return json.NewDecoder(r.Body).Decode(data)
}

@ -2,6 +2,7 @@ package main
import (
"fmt"
"log"
"net/http"
"git.phc.dm.unipi.it/aziis98/posti-dm/server/auth"
@ -9,7 +10,6 @@ import (
"git.phc.dm.unipi.it/aziis98/posti-dm/server/httputil"
"git.phc.dm.unipi.it/aziis98/posti-dm/server/httputil/serverevents"
"git.phc.dm.unipi.it/aziis98/posti-dm/server/util"
"github.com/alecthomas/repr"
"github.com/go-chi/chi/v5"
)
@ -35,10 +35,14 @@ func NewServer() *Server {
}
// FIXME: al momento quando la password è giusta creiamo tutti gli account necessari
database.CreateUser(&db.User{
err := database.CreateUser(&db.User{
ID: userID,
Permissions: []string{},
})
if err != nil {
log.Printf(`got "%v" while trying to log as @%s`, err, userID)
return nil
}
return nil
},
@ -56,9 +60,8 @@ func NewServer() *Server {
return "", err
}
token := util.RandomHash(10)
token := util.RandomHash(20)
sessions[token] = user
repr.Println("Sessions: ", sessions)
return token, nil
},

@ -5,6 +5,7 @@ import (
"encoding/base64"
)
// RandomHash generates a random cryptograph base64 string of the given length.
func RandomHash(len int) string {
buff := make([]byte, len)
rand.Read(buff)

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