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@ -22,93 +22,101 @@ where
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V: Hash + Eq + Clone + Debug,
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{
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pub fn compute_edge_types(&self) -> HashMap<(&V, &V), EdgeType> {
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/// To correctly compute the start and end times of the nodes in the
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/// graph, we need to keep do work before and after the recursion call
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enum RecurseState<'a, V> {
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Before(&'a V),
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BeforeNeighbor(&'a V, &'a V),
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AfterNeighbor(&'a V),
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}
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let mut edge_types = HashMap::new();
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let mut visited = HashSet::new();
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let mut start_times = HashMap::new();
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let mut finished_nodes = HashSet::new();
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let mut time = 0;
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let progress_bar = ProgressBar::new(self.nodes().len() as u64);
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for node in self.nodes().iter() {
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if visited.contains(node) {
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continue;
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}
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let mut stack = Vec::new();
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stack.push(RecurseState::Before(node));
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while let Some(state) = stack.pop() {
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match state {
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RecurseState::Before(node) => {
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progress_bar.inc(1);
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visited.insert(node.clone());
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start_times.insert(node, time);
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time += 1;
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// this is extremely important that is before the adjacencies to correctly
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// iterate over the graph
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if let Some(adjacencies) = self.get_adjacencies(node) {
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for adj in adjacencies {
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println!("Node: {:?} Adj: {:?}", node, adj,);
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stack.push(RecurseState::AfterNeighbor(node));
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if !visited.contains(adj) {
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edge_types.insert((node, adj), EdgeType::TreeEdge);
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stack.push(RecurseState::Before(adj));
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} else {
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stack.push(RecurseState::BeforeNeighbor(node, adj));
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}
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}
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}
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}
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RecurseState::AfterNeighbor(node) => {
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finished_nodes.insert(node, time);
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time += 1;
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}
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RecurseState::BeforeNeighbor(node, adj) => {
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let start_time_node = start_times.get(node).unwrap();
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let start_time_adj = start_times.get(adj).unwrap();
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let end_time_node = finished_nodes.get(node).unwrap_or(&0);
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let end_time_adj = finished_nodes.get(adj).unwrap_or(&0);
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println!(
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"Times: ({:?}, {:?}) ({:?}, {:?})",
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start_time_node, end_time_node, start_time_adj, end_time_adj
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);
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match (
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start_time_node.cmp(start_time_adj),
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end_time_node.cmp(end_time_adj),
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) {
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(Ordering::Less, Ordering::Greater) => {
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edge_types.insert((node, adj), EdgeType::ForwardEdge);
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}
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(Ordering::Greater, Ordering::Less) => {
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edge_types.insert((node, adj), EdgeType::BackEdge);
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}
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_ => {
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edge_types.insert((node, adj), EdgeType::CrossEdge);
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}
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}
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}
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}
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}
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}
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edge_types
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}
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// TODO: ...
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return edge_types;
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}
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// pub fn compute_edge_types(&self) -> HashMap<(&V, &V), EdgeType> {
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// /// To correctly compute the start and end times of the nodes in the
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// /// graph, we need to keep do work before and after the recursion call
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// enum RecurseState<'a, V> {
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// Before(&'a V),
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// BeforeNeighbor(&'a V, &'a V),
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// AfterNeighbor(&'a V),
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// }
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// let mut edge_types = HashMap::new();
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// let mut visited = HashSet::new();
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// let mut start_times = HashMap::new();
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// let mut finished_nodes = HashSet::new();
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// let mut time = 0;
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// let progress_bar = ProgressBar::new(self.nodes().len() as u64);
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// for node in self.nodes().iter() {
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// if visited.contains(node) {
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// continue;
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// }
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// let mut stack = Vec::new();
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// stack.push(RecurseState::Before(node));
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// while let Some(state) = stack.pop() {
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// match state {
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// RecurseState::Before(node) => {
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// progress_bar.inc(1);
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// visited.insert(node.clone());
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// start_times.insert(node, time);
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// time += 1;
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// // it is extremely important that this before the adjacencies to correctly
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// // iterate over the graph
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// if let Some(adjacencies) = self.get_adjacencies(node) {
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// for adj in adjacencies {
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// println!("Node: {:?} Adj: {:?}", node, adj,);
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// stack.push(RecurseState::AfterNeighbor(node));
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// if !visited.contains(adj) {
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// edge_types.insert((node, adj), EdgeType::TreeEdge);
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// stack.push(RecurseState::Before(adj));
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// } else {
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// stack.push(RecurseState::BeforeNeighbor(node, adj));
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// }
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// }
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// }
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// }
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// RecurseState::AfterNeighbor(node) => {
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// finished_nodes.insert(node);
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// time += 1;
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// }
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// RecurseState::BeforeNeighbor(node, adj) => {
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// let start_time_node = start_times.get(node).unwrap();
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// let start_time_adj = start_times.get(adj).unwrap();
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// let end_time_node = finished_nodes.get(node).unwrap_or(&0);
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// let end_time_adj = finished_nodes.get(adj).unwrap_or(&0);
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// println!(
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// "Times: ({:?}, {:?}) ({:?}, {:?})",
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// start_time_node, end_time_node, start_time_adj, end_time_adj
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// );
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// match (
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// start_time_node.cmp(start_time_adj),
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// end_time_node.cmp(end_time_adj),
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// ) {
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// (Ordering::Less, Ordering::Greater) => {
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// edge_types.insert((node, adj), EdgeType::ForwardEdge);
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// }
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// (Ordering::Greater, Ordering::Less) => {
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// edge_types.insert((node, adj), EdgeType::BackEdge);
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// }
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// _ => {
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// edge_types.insert((node, adj), EdgeType::CrossEdge);
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// }
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// }
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// }
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// }
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// }
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// }
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// edge_types
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// }
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}
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