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@@ -7,8 +7,8 @@ original version by: Nikos Drakos, CBLU, University of Leeds
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Jens Lippmann, Marek Rouchal, Martin Wilck and others -->
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<HTML>
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<HEAD>
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<TITLE>Smoothed Aggregation</TITLE>
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<META NAME="description" CONTENT="Smoothed Aggregation">
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<TITLE>Getting Started</TITLE>
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@@ -18,296 +18,206 @@ original version by: Nikos Drakos, CBLU, University of Leeds
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HREF="node14.html">Getting Started</A>
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HREF="node11.html">Multi-level Domain Decomposition Background</A>
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HREF="node12.html">Multi-level Schwarz Preconditioners</A>
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<B> <A NAME="tex2html235"
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HREF="userhtml.html">userhtml</A>
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<B> Previous:</B> <A NAME="tex2html223"
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HREF="node12.html">AMG preconditioners</A>
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<B> <A NAME="tex2html231"
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HREF="node2.html">Contents</A></B>
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<BR>
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<BR>
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<!--End of Navigation Panel-->
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<H2><A NAME="SECTION00062000000000000000"></A><A NAME="sec:aggregation"></A>
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<H1><A NAME="SECTION00070000000000000000"></A><A NAME="sec:started"></A>
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<BR>
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Smoothed Aggregation
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</H2>
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Getting Started
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</H1>
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<P>
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In order to define the restriction operator <IMG
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WIDTH="29" HEIGHT="32" ALIGN="MIDDLE" BORDER="0"
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SRC="img69.png"
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ALT="$R_C$">, which is used to compute
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the coarse-level matrix <IMG
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WIDTH="29" HEIGHT="32" ALIGN="MIDDLE" BORDER="0"
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SRC="img44.png"
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ALT="$A_C$">, MLD2P4 uses the <I>smoothed aggregation</I>
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algorithm described in [<A
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HREF="node28.html#BREZINA_VANEK">1</A>,<A
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HREF="node28.html#VANEK_MANDEL_BREZINA">27</A>].
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The basic idea of this algorithm is to build a coarse set of vertices
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<IMG
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WIDTH="32" HEIGHT="32" ALIGN="MIDDLE" BORDER="0"
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SRC="img45.png"
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ALT="$W_C$"> by suitably grouping the vertices of <IMG
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WIDTH="23" HEIGHT="16" ALIGN="BOTTOM" BORDER="0"
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SRC="img11.png"
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ALT="$W$"> into disjoint subsets
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(aggregates), and to define the coarse-to-fine space transfer operator <IMG
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WIDTH="29" HEIGHT="40" ALIGN="MIDDLE" BORDER="0"
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SRC="img70.png"
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ALT="$R_C^T$"> by
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applying a suitable smoother to a simple piecewise constant
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prolongation operator, to improve the quality of the coarse-space correction.
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<P>
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Three main steps can be identified in the smoothed aggregation procedure:
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We describe the basics for building and applying MLD2P4 one-level and multi-level
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(i.e., AMG) preconditioners with the Krylov solvers included in PSBLAS [<A
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HREF="node27.html#PSBLASGUIDE">17</A>].
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The following steps are required:
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<OL>
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<LI>coarsening of the vertex set <IMG
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WIDTH="23" HEIGHT="16" ALIGN="BOTTOM" BORDER="0"
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SRC="img11.png"
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ALT="$W$">, to obtain <IMG
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WIDTH="32" HEIGHT="32" ALIGN="MIDDLE" BORDER="0"
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SRC="img45.png"
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ALT="$W_C$">;
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<LI><I>Declare the preconditioner data structure</I>. It is a derived data type,
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<code>mld_</code><I>x</I><code>prec_</code> <code>type</code>, where <I>x</I> may be <code>s</code>, <code>d</code>, <code>c</code>
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or <code>z</code>, according to the basic data type of the sparse matrix
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(<code>s</code> = real single precision; <code>d</code> = real double precision;
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<code>c</code> = complex single precision; <code>z</code> = complex double precision).
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This data structure is accessed by the user only through the MLD2P4 routines,
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following an object-oriented approach.
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</LI>
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<LI>construction of the prolongator <IMG
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WIDTH="29" HEIGHT="40" ALIGN="MIDDLE" BORDER="0"
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SRC="img70.png"
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ALT="$R_C^T$">;
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<LI><I>Allocate and initialize the preconditioner data structure, according to
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a preconditioner type chosen by the user</I>. This is performed by the routine
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<code>init</code>, which also sets defaults for each preconditioner
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type selected by the user. The preconditioner types and the defaults associated
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with them are given in Table <A HREF="#tab:precinit">1</A>, where the strings used by
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<code>init</code> to identify the preconditioner types are also given.
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Note that these strings are valid also if uppercase letters are substituted by
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corresponding lowercase ones.
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</LI>
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<LI>application of <IMG
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WIDTH="29" HEIGHT="32" ALIGN="MIDDLE" BORDER="0"
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SRC="img69.png"
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ALT="$R_C$"> and <IMG
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WIDTH="29" HEIGHT="40" ALIGN="MIDDLE" BORDER="0"
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SRC="img70.png"
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ALT="$R_C^T$"> to build <IMG
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WIDTH="29" HEIGHT="32" ALIGN="MIDDLE" BORDER="0"
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SRC="img44.png"
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ALT="$A_C$">.
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<LI><I>Modify the selected preconditioner type, by properly setting
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preconditioner parameters.</I> This is performed by the routine <code>set</code>.
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This routine must be called only if the user wants to modify the default values
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of the parameters associated with the selected preconditioner type, to obtain a variant
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of that preconditioner. Examples of use of <code>set</code> are given in
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Section <A HREF="node14.html#sec:examples">5.1</A>; a complete list of all the
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preconditioner parameters and their allowed and default values is provided in
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Section <A HREF="node15.html#sec:userinterface">6</A>, Tables <A HREF="#tab:p_cycle">2</A>-<A HREF="#tab:p_smoother_1">8</A>.
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</LI>
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<LI><I>Build the preconditioner for a given matrix</I>. If the selected preconditioner
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is multi-level, then two steps must be performed, as specified next.
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<DL COMPACT>
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<DT>4.1</DT>
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<DD><I>Build the aggregation hierarchy for a given matrix.</I> This is
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performed by the routine <code>hierarchy_build</code>.
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</DD>
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<DT>4.2</DT>
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<DD><I>Build the preconditioner for a given matrix.</I> This is performed
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by the routine <code>smoothers_build</code>.
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</DD>
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</DL>
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If the selected preconditioner is one-level, it is built in a single step,
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performed by the routine <code>bld</code>.
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</LI>
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<LI><I>Apply the preconditioner at each iteration of a Krylov solver.</I>
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This is performed by the routine <code>aply</code>. When using the PSBLAS Krylov solvers,
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this step is completely transparent to the user, since <code>aply</code> is called
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by the PSBLAS routine implementing the Krylov solver (<code>psb_krylov</code>).
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</LI>
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<LI><I>Free the preconditioner data structure</I>. This is performed by
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the routine <code>free</code>. This step is complementary to step 1 and should
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be performed when the preconditioner is no more used.
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</LI>
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</OL>
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<P>
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To perform the coarsening step, we have implemented the aggregation algorithm sketched
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in [<A
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HREF="node28.html#apnum_07">4</A>]. According to [<A
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HREF="node28.html#VANEK_MANDEL_BREZINA">27</A>], a modification of
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this algorithm has been actually considered,
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in which each aggregate <IMG
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WIDTH="26" HEIGHT="32" ALIGN="MIDDLE" BORDER="0"
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SRC="img71.png"
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ALT="$N_r$"> is made of vertices of <IMG
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WIDTH="23" HEIGHT="16" ALIGN="BOTTOM" BORDER="0"
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SRC="img11.png"
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ALT="$W$"> that are <I>strongly coupled</I>
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to a certain root vertex <IMG
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WIDTH="53" HEIGHT="32" ALIGN="MIDDLE" BORDER="0"
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SRC="img72.png"
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ALT="$r \in W$">, i.e. <BR><P></P>
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All the previous routines are available as methods of the preconditioner object.
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A detailed description of them is given in Section <A HREF="node15.html#sec:userinterface">6</A>.
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Examples showing the basic use of MLD2P4 are reported in Section <A HREF="node14.html#sec:examples">5.1</A>.
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<P>
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<BR><P></P>
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<DIV ALIGN="CENTER"><A NAME="513"></A>
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<TABLE>
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<CAPTION><STRONG>Table 1:</STRONG>
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Preconditioner types, corresponding strings and default choices.
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</CAPTION>
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<TR><TD>
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<DIV ALIGN="CENTER">
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<!-- MATH
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\begin{displaymath}
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N_r = \left\{s \in W: |a_{rs}| > \theta \sqrt{|a_{rr}a_{ss}|} \right\}
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\cup \left\{ r \right\} ,
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\end{displaymath}
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-->
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<IMG
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WIDTH="320" HEIGHT="38" BORDER="0"
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SRC="img73.png"
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ALT="\begin{displaymath}N_r = \left\{s \in W: \vert a_{rs}\vert > \theta \sqrt{\vert a_{rr}a_{ss}\vert} \right\}
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\cup \left\{ r \right\} ,
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\end{displaymath}">
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</DIV>
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<BR CLEAR="ALL">
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<P></P>
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for a given <!-- MATH
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$\theta \in [0,1]$
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-->
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<IMG
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WIDTH="69" HEIGHT="36" ALIGN="MIDDLE" BORDER="0"
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SRC="img74.png"
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ALT="$\theta \in [0,1]$">.
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Since this algorithm has a sequential nature, a <I>decoupled</I> version of
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it has been chosen, where each processor <IMG
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WIDTH="10" HEIGHT="18" ALIGN="BOTTOM" BORDER="0"
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SRC="img75.png"
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ALT="$i$"> independently applies the algorithm to
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the set of vertices <IMG
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WIDTH="31" HEIGHT="39" ALIGN="MIDDLE" BORDER="0"
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SRC="img76.png"
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ALT="$W_i^0$"> assigned to it in the initial data distribution. This
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version is embarrassingly parallel, since it does not require any data communication.
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On the other hand, it may produce non-uniform aggregates near boundary vertices,
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i.e. near vertices adjacent to vertices in other processors, and is strongly
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dependent on the number of processors and on the initial partitioning of the matrix <IMG
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WIDTH="18" HEIGHT="15" ALIGN="BOTTOM" BORDER="0"
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SRC="img2.png"
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ALT="$A$">.
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Nevertheless, this algorithm has been chosen for the implementation in MLD2P4,
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since it has been shown to produce good results in practice
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[<A
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HREF="node28.html#aaecc_07">3</A>,<A
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HREF="node28.html#apnum_07">4</A>,<A
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HREF="node28.html#TUMINARO_TONG">26</A>].
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<TABLE CELLPADDING=3 BORDER="1" ALIGN="CENTER">
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<TR><TD ALIGN="LEFT"><SMALL>TYPE</SMALL></TD>
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<TD ALIGN="LEFT" VALIGN="TOP" WIDTH=51><SMALL>STRING</SMALL></TD>
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<TD ALIGN="LEFT" VALIGN="TOP" WIDTH=232><SMALL>DEFAULT PRECONDITIONER</SMALL></TD>
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</TR>
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<TR><TD ALIGN="LEFT">No preconditioner</TD>
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<TD ALIGN="LEFT" VALIGN="TOP" WIDTH=51><code>'NOPREC'</code></TD>
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<TD ALIGN="LEFT" VALIGN="TOP" WIDTH=232>Considered only to use the PSBLAS
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Krylov solvers with no preconditioner.</TD>
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</TR>
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<TR><TD ALIGN="LEFT">Diagonal</TD>
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<TD ALIGN="LEFT" VALIGN="TOP" WIDTH=51><code>'DIAG'</code> or <code>'JACOBI'</code></TD>
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<TD ALIGN="LEFT" VALIGN="TOP" WIDTH=232>Diagonal preconditioner.
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For any zero diagonal entry of the matrix to be preconditioned,
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the corresponding entry of he preconditioner is set to 1.</TD>
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</TR>
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<TR><TD ALIGN="LEFT">Block Jacobi</TD>
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<TD ALIGN="LEFT" VALIGN="TOP" WIDTH=51><code>'BJAC'</code></TD>
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<TD ALIGN="LEFT" VALIGN="TOP" WIDTH=232>Block-Jacobi with ILU(0) on the local blocks.</TD>
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</TR>
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<TR><TD ALIGN="LEFT">Additive Schwarz</TD>
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<TD ALIGN="LEFT" VALIGN="TOP" WIDTH=51><code>'AS'</code></TD>
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<TD ALIGN="LEFT" VALIGN="TOP" WIDTH=232>Restricted Additive Schwarz (RAS),
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with overlap 1 and ILU(0) on the local blocks.</TD>
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</TR>
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<TR><TD ALIGN="LEFT">Multilevel</TD>
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<TD ALIGN="LEFT" VALIGN="TOP" WIDTH=51><code>'ML'</code></TD>
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<TD ALIGN="LEFT" VALIGN="TOP" WIDTH=232>V-cycle with one hybrid forward Gauss-Seidel
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(GS) sweep as pre-smoother and one hybrid backward
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GS sweep as post-smoother, basic smoothed aggregation
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as coarsening algorithm, and LU (plus triangular solve)
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as coarsest-level solver. See the default values in
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Tables <A HREF="#tab:p_cycle">2</A>-<A HREF="#tab:p_smoother_1">8</A>
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for further details of the preconditioner.</TD>
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</TR>
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</TABLE>
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</DIV></TD></TR>
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</TABLE>
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</DIV><P></P>
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<BR>
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<P>
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The prolongator <IMG
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WIDTH="75" HEIGHT="40" ALIGN="MIDDLE" BORDER="0"
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SRC="img77.png"
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ALT="$P_C=R_C^T$"> is built starting from a <I>tentative prolongator</I>
|
||||
<!-- MATH
|
||||
$P \in \Re^{n \times n_C}$
|
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-->
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<IMG
|
||||
WIDTH="90" HEIGHT="38" ALIGN="MIDDLE" BORDER="0"
|
||||
SRC="img78.png"
|
||||
ALT="$P \in \Re^{n \times n_C}$">, defined as
|
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Note that the module <code>mld_prec_mod</code>, containing the definition of the
|
||||
preconditioner data type and the interfaces to the routines of MLD2P4,
|
||||
must be used in any program calling such routines.
|
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The modules <code>psb_base_mod</code>, for the sparse matrix and communication descriptor
|
||||
data types, and <code>psb_krylov_mod</code>, for interfacing with the
|
||||
Krylov solvers, must be also used (see Section <A HREF="node14.html#sec:examples">5.1</A>).
|
||||
<BR>
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<DIV ALIGN="RIGHT">
|
||||
|
||||
<!-- MATH
|
||||
\begin{equation}
|
||||
P=(p_{ij}), \quad p_{ij}=
|
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\left\{ \begin{array}{ll}
|
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1 & \quad \mbox{if} \; i \in V^j_C \\
|
||||
0 & \quad \mbox{otherwise}
|
||||
\end{array} \right. .
|
||||
\end{equation}
|
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-->
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<TABLE WIDTH="100%" ALIGN="CENTER">
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||||
<TR VALIGN="MIDDLE"><TD ALIGN="CENTER" NOWRAP><A NAME="eq:tent_prol"></A><IMG
|
||||
WIDTH="291" HEIGHT="52" BORDER="0"
|
||||
SRC="img79.png"
|
||||
ALT="\begin{displaymath}
|
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P=(p_{ij}), \quad p_{ij}=
|
||||
\left\{ \begin{array}{ll}
|
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1 & \qu...
|
||||
...\in V^j_C \\
|
||||
0 & \quad \mbox{otherwise}
|
||||
\end{array} \right. .
|
||||
\end{displaymath}"></TD>
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<TD WIDTH=10 ALIGN="RIGHT">
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(2)</TD></TR>
|
||||
</TABLE>
|
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<BR CLEAR="ALL"></DIV><P></P>
|
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<IMG
|
||||
WIDTH="27" HEIGHT="32" ALIGN="MIDDLE" BORDER="0"
|
||||
SRC="img80.png"
|
||||
ALT="$P_C$"> is obtained by
|
||||
applying to <IMG
|
||||
WIDTH="18" HEIGHT="15" ALIGN="BOTTOM" BORDER="0"
|
||||
SRC="img81.png"
|
||||
ALT="$P$"> a smoother <!-- MATH
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||||
$S \in \Re^{n \times n}$
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-->
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<IMG
|
||||
WIDTH="78" HEIGHT="38" ALIGN="MIDDLE" BORDER="0"
|
||||
SRC="img82.png"
|
||||
ALT="$S \in \Re^{n \times n}$">:
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<BR>
|
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<DIV ALIGN="RIGHT">
|
||||
|
||||
<!-- MATH
|
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\begin{equation}
|
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P_C = S P,
|
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\end{equation}
|
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-->
|
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<TABLE WIDTH="100%" ALIGN="CENTER">
|
||||
<TR VALIGN="MIDDLE"><TD ALIGN="CENTER" NOWRAP><A NAME="eq:smoothed_prol"></A><IMG
|
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WIDTH="73" HEIGHT="30" BORDER="0"
|
||||
SRC="img83.png"
|
||||
ALT="\begin{displaymath}
|
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P_C = S P,
|
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\end{displaymath}"></TD>
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<TD WIDTH=10 ALIGN="RIGHT">
|
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(3)</TD></TR>
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</TABLE>
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<BR CLEAR="ALL"></DIV><P></P>
|
||||
in order to remove oscillatory components from the range of the prolongator
|
||||
and hence to improve the convergence properties of the multi-level
|
||||
Schwarz method [<A
|
||||
HREF="node28.html#BREZINA_VANEK">1</A>,<A
|
||||
HREF="node28.html#Stuben_01">25</A>].
|
||||
A simple choice for <IMG
|
||||
WIDTH="16" HEIGHT="16" ALIGN="BOTTOM" BORDER="0"
|
||||
SRC="img84.png"
|
||||
ALT="$S$"> is the damped Jacobi smoother:
|
||||
<BR>
|
||||
<DIV ALIGN="RIGHT">
|
||||
|
||||
<!-- MATH
|
||||
\begin{equation}
|
||||
S = I - \omega D^{-1} A ,
|
||||
\end{equation}
|
||||
-->
|
||||
<TABLE WIDTH="100%" ALIGN="CENTER">
|
||||
<TR VALIGN="MIDDLE"><TD ALIGN="CENTER" NOWRAP><A NAME="eq:jac_smoother"></A><IMG
|
||||
WIDTH="125" HEIGHT="30" BORDER="0"
|
||||
SRC="img85.png"
|
||||
ALT="\begin{displaymath}
|
||||
S = I - \omega D^{-1} A ,
|
||||
\end{displaymath}"></TD>
|
||||
<TD WIDTH=10 ALIGN="RIGHT">
|
||||
(4)</TD></TR>
|
||||
</TABLE>
|
||||
<BR CLEAR="ALL"></DIV><P></P>
|
||||
where the value of <IMG
|
||||
WIDTH="16" HEIGHT="18" ALIGN="BOTTOM" BORDER="0"
|
||||
SRC="img86.png"
|
||||
ALT="$\omega$"> can be chosen
|
||||
using some estimate of the spectral radius of <IMG
|
||||
WIDTH="50" HEIGHT="21" ALIGN="BOTTOM" BORDER="0"
|
||||
SRC="img87.png"
|
||||
ALT="$D^{-1}A$"> [<A
|
||||
HREF="node28.html#BREZINA_VANEK">1</A>].
|
||||
<P>
|
||||
<B>Remark 1.</B> Coarsest-level solvers based on the LU factorization,
|
||||
such as those implemented in UMFPACK, MUMPS, SuperLU, and SuperLU_Dist,
|
||||
usually lead to smaller numbers of preconditioned Krylov
|
||||
iterations than inexact solvers, when the linear system comes from
|
||||
a standard discretization of basic scalar elliptic PDE problems. However,
|
||||
this does not necessarily correspond to the smallest execution time
|
||||
on parallel computers.
|
||||
<P>
|
||||
<BR><HR>
|
||||
<!--Table of Child-Links-->
|
||||
<A NAME="CHILD_LINKS"><STRONG>Subsections</STRONG></A>
|
||||
|
||||
<UL>
|
||||
<LI><A NAME="tex2html234"
|
||||
HREF="node14.html">Examples</A>
|
||||
</UL>
|
||||
<!--End of Table of Child-Links-->
|
||||
<HR>
|
||||
<!--Navigation Panel-->
|
||||
<A NAME="tex2html236"
|
||||
<A NAME="tex2html232"
|
||||
HREF="node14.html">
|
||||
<IMG WIDTH="37" HEIGHT="24" ALIGN="BOTTOM" BORDER="0" ALT="next" SRC="next.png"></A>
|
||||
<A NAME="tex2html232"
|
||||
HREF="node11.html">
|
||||
<IMG WIDTH="26" HEIGHT="24" ALIGN="BOTTOM" BORDER="0" ALT="up" SRC="up.png"></A>
|
||||
<A NAME="tex2html228"
|
||||
HREF="userhtml.html">
|
||||
<IMG WIDTH="26" HEIGHT="24" ALIGN="BOTTOM" BORDER="0" ALT="up" SRC="up.png"></A>
|
||||
<A NAME="tex2html222"
|
||||
HREF="node12.html">
|
||||
<IMG WIDTH="63" HEIGHT="24" ALIGN="BOTTOM" BORDER="0" ALT="previous" SRC="prev.png"></A>
|
||||
<A NAME="tex2html234"
|
||||
<A NAME="tex2html230"
|
||||
HREF="node2.html">
|
||||
<IMG WIDTH="65" HEIGHT="24" ALIGN="BOTTOM" BORDER="0" ALT="contents" SRC="contents.png"></A>
|
||||
<BR>
|
||||
<B> Next:</B> <A NAME="tex2html237"
|
||||
HREF="node14.html">Getting Started</A>
|
||||
<B> Up:</B> <A NAME="tex2html233"
|
||||
HREF="node11.html">Multi-level Domain Decomposition Background</A>
|
||||
<B> Previous:</B> <A NAME="tex2html229"
|
||||
HREF="node12.html">Multi-level Schwarz Preconditioners</A>
|
||||
<B> <A NAME="tex2html235"
|
||||
<B> Next:</B> <A NAME="tex2html233"
|
||||
HREF="node14.html">Examples</A>
|
||||
<B> Up:</B> <A NAME="tex2html229"
|
||||
HREF="userhtml.html">userhtml</A>
|
||||
<B> Previous:</B> <A NAME="tex2html223"
|
||||
HREF="node12.html">AMG preconditioners</A>
|
||||
<B> <A NAME="tex2html231"
|
||||
HREF="node2.html">Contents</A></B>
|
||||
<!--End of Navigation Panel-->
|
||||
|
||||
|
||||
Reference in New Issue
Block a user