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mld2p4-2:
Docs updates
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@@ -1,6 +1,6 @@
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2 Final//EN">
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<!--Converted with LaTeX2HTML 2008 (1.71)
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<!--Converted with LaTeX2HTML 2012 (1.2)
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original version by: Nikos Drakos, CBLU, University of Leeds
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* revised and updated by: Marcus Hennecke, Ross Moore, Herb Swan
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* with significant contributions from:
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@@ -13,7 +13,7 @@ original version by: Nikos Drakos, CBLU, University of Leeds
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<META NAME="resource-type" CONTENT="document">
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<META NAME="distribution" CONTENT="global">
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<META NAME="Generator" CONTENT="LaTeX2HTML v2008">
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<META NAME="Generator" CONTENT="LaTeX2HTML v2012">
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<META HTTP-EQUIV="Content-Style-Type" CONTENT="text/css">
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<LINK REL="STYLESHEET" HREF="userhtml.css">
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@@ -169,16 +169,14 @@ can be logically divided into four groups, i.e. parameters defining
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A list of the parameters that can be set, along with their allowed and
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default values, is given in Tables <A HREF="#tab:p_type">2</A>-<A HREF="#tab:p_coarse">5</A>.
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For a detailed description of the meaning of the parameters, please
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refer to Section <A HREF="node11.html#sec:background">4</A>.
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The smoother and solver objects are arranged in a hierarchical manner;
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refer to Section <A HREF="node11.html#sec:background">4</A>. The smoother and solver objects are arranged in a hierarchical manner;
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when specifying a smoother object, its parameters including the
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contained solver are set to default values, and when a solver
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object is specified its defaults are also set, overriding in both
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cases any previous settings even if explicitly specified. Therefore if
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the user sets a new smoother, and wishes to use a solver
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different from the default one, the call to set the solver must come
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<I>after</I> the call to set the smoother.
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Completely new smoother and/or solver class derived from the
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<I>after</I> the call to set the smoother. Completely new smoother and/or solver class derived from the
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base objects in the library may be used without recompiling the
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library itself. Once the new smoother/solver class has been
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developed, the user can declare a variable of that new type in the
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@@ -387,7 +385,7 @@ Parameters defining the aggregation algorithm.
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ALT="$\in [0, 1]$"></TD>
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<TD ALIGN="LEFT" VALIGN="TOP" WIDTH=68>0.05</TD>
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<TD ALIGN="LEFT" VALIGN="TOP" WIDTH=170>Threshold <IMG
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WIDTH="13" HEIGHT="15" ALIGN="BOTTOM" BORDER="0"
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WIDTH="13" HEIGHT="16" ALIGN="BOTTOM" BORDER="0"
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SRC="img93.png"
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ALT="$\theta$"> in the aggregation algorithm.</TD>
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</TR>
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@@ -400,7 +398,7 @@ Parameters defining the aggregation algorithm.
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<TD ALIGN="LEFT" VALIGN="TOP" WIDTH=68>1.0</TD>
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<TD ALIGN="LEFT" VALIGN="TOP" WIDTH=170>Scale factor applied to the threshold going
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from level <IMG
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WIDTH="33" HEIGHT="15" ALIGN="BOTTOM" BORDER="0"
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WIDTH="33" HEIGHT="16" ALIGN="BOTTOM" BORDER="0"
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SRC="img94.png"
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ALT="$ilev$"> to level <IMG
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WIDTH="63" HEIGHT="34" ALIGN="MIDDLE" BORDER="0"
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