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mld2p4:
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@@ -26,30 +26,30 @@ original version by: Nikos Drakos, CBLU, University of Leeds
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<BODY >
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<DIV CLASS="navigation"><!--Navigation Panel-->
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<A NAME="tex2html210"
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<B> Next:</B> <A NAME="tex2html211"
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<B> Next:</B> <A NAME="tex2html205"
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HREF="node13.html">Getting Started</A>
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<B> Up:</B> <A NAME="tex2html207"
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<B> Up:</B> <A NAME="tex2html201"
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HREF="node10.html">Multi-level Domain Decomposition Background</A>
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<B> Previous:</B> <A NAME="tex2html203"
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<B> Previous:</B> <A NAME="tex2html197"
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HREF="node11.html">Multi-level Schwarz Preconditioners</A>
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<B> <A NAME="tex2html209"
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<B> <A NAME="tex2html203"
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HREF="node2.html">Contents</A></B>
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<BR>
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<BR></DIV>
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@@ -70,8 +70,8 @@ the coarse-level matrix <SPAN CLASS="MATH"><IMG
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SRC="img43.png"
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ALT="$A_C$"></SPAN>, MLD2P4 uses the <SPAN CLASS="textit">smoothed aggregation</SPAN>
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algorithm described in [<A
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HREF="node30.html#BREZINA_VANEK">1</A>,<A
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HREF="node30.html#VANEK_MANDEL_BREZINA">24</A>].
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HREF="node24.html#BREZINA_VANEK">1</A>,<A
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HREF="node24.html#VANEK_MANDEL_BREZINA">24</A>].
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The basic idea of this algorithm is to build a coarse set of vertices
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<SPAN CLASS="MATH"><IMG
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WIDTH="32" HEIGHT="32" ALIGN="MIDDLE" BORDER="0"
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@@ -120,8 +120,8 @@ Three main steps can be identified in the smoothed aggregation procedure:
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<P>
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To perform the coarsening step, we have implemented the aggregation algorithm sketched
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in [<A
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HREF="node30.html#apnum_07">4</A>]. According to [<A
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HREF="node30.html#VANEK_MANDEL_BREZINA">24</A>], a modification of
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HREF="node24.html#apnum_07">4</A>]. According to [<A
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HREF="node24.html#VANEK_MANDEL_BREZINA">24</A>], a modification of
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this algorithm has been actually considered,
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in which each aggregate <SPAN CLASS="MATH"><IMG
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WIDTH="26" HEIGHT="32" ALIGN="MIDDLE" BORDER="0"
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@@ -177,9 +177,9 @@ dependent on the number of processors and on the initial partitioning of the mat
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Nevertheless, this algorithm has been chosen for the implementation in MLD2P4,
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since it has been shown to produce good results in practice
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[<A
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HREF="node30.html#aaecc_07">3</A>,<A
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HREF="node30.html#apnum_07">4</A>,<A
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HREF="node30.html#TUMINARO_TONG">23</A>].
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HREF="node24.html#aaecc_07">3</A>,<A
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HREF="node24.html#apnum_07">4</A>,<A
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HREF="node24.html#TUMINARO_TONG">23</A>].
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<P>
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The prolongator <SPAN CLASS="MATH"><IMG
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@@ -259,8 +259,8 @@ P_C = S P,
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in order to remove oscillatory components from the range of the prolongator
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and hence to improve the convergence properties of the multi-level
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Schwarz method [<A
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HREF="node30.html#BREZINA_VANEK">1</A>,<A
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HREF="node30.html#StubenGMD69_99">22</A>].
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HREF="node24.html#BREZINA_VANEK">1</A>,<A
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HREF="node24.html#StubenGMD69_99">22</A>].
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A simple choice for <SPAN CLASS="MATH"><IMG
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WIDTH="16" HEIGHT="15" ALIGN="BOTTOM" BORDER="0"
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SRC="img82.png"
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@@ -293,36 +293,36 @@ using some estimate of the spectral radius of <SPAN CLASS="MATH"><IMG
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WIDTH="50" HEIGHT="21" ALIGN="BOTTOM" BORDER="0"
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SRC="img85.png"
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ALT="$D^{-1}A$"></SPAN> [<A
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HREF="node30.html#BREZINA_VANEK">1</A>].
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HREF="node24.html#BREZINA_VANEK">1</A>].
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<P>
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HREF="node13.html">Getting Started</A>
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<B> Up:</B> <A NAME="tex2html207"
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<B> Up:</B> <A NAME="tex2html201"
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HREF="node10.html">Multi-level Domain Decomposition Background</A>
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<B> Previous:</B> <A NAME="tex2html203"
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<B> Previous:</B> <A NAME="tex2html197"
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HREF="node11.html">Multi-level Schwarz Preconditioners</A>
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<B> <A NAME="tex2html209"
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<B> <A NAME="tex2html203"
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HREF="node2.html">Contents</A></B> </DIV>
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