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mld2p4-2:
docs/html/userhtml.html docs/mld2p4-2.1-guide.pdf docs/src/abstract.tex docs/src/background.tex docs/src/bibliography.tex docs/src/building.tex docs/src/distribution.tex docs/src/gettingstarted.tex docs/src/overview.tex docs/src/userguide.tex docs/src/userinterface.tex mlprec/impl/mld_ccprecset.F90 mlprec/impl/mld_cprecset.F90 mlprec/impl/mld_csp_renum.f90 mlprec/impl/mld_dcprecset.F90 mlprec/impl/mld_dprecset.F90 mlprec/impl/mld_dsp_renum.f90 mlprec/impl/mld_scprecset.F90 mlprec/impl/mld_sprecset.F90 mlprec/impl/mld_ssp_renum.f90 mlprec/impl/mld_z_onelev_impl.f90 mlprec/impl/mld_zcprecset.F90 mlprec/impl/mld_zprecset.F90 mlprec/impl/mld_zsp_renum.f90 mlprec/mld_base_prec_type.F90 Take out SUB_REN. Update docs.
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@@ -25,26 +25,26 @@ original version by: Nikos Drakos, CBLU, University of Leeds
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HREF="node14.html">Getting Started</A>
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<B> Up:</B> <A NAME="tex2html222"
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<B> Up:</B> <A NAME="tex2html233"
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HREF="node11.html">Multi-level Domain Decomposition Background</A>
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<B> Previous:</B> <A NAME="tex2html218"
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<B> Previous:</B> <A NAME="tex2html229"
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HREF="node12.html">Multi-level Schwarz Preconditioners</A>
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<B> <A NAME="tex2html224"
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<B> <A NAME="tex2html235"
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HREF="node2.html">Contents</A></B>
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<BR>
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<BR>
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@@ -65,8 +65,8 @@ the coarse-level matrix <IMG
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SRC="img44.png"
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ALT="$A_C$">, MLD2P4 uses the <I>smoothed aggregation</I>
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algorithm described in [<A
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HREF="node27.html#BREZINA_VANEK">1</A>,<A
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HREF="node27.html#VANEK_MANDEL_BREZINA">27</A>].
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HREF="node28.html#BREZINA_VANEK">1</A>,<A
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HREF="node28.html#VANEK_MANDEL_BREZINA">27</A>].
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The basic idea of this algorithm is to build a coarse set of vertices
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<IMG
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WIDTH="32" HEIGHT="32" ALIGN="MIDDLE" BORDER="0"
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@@ -114,8 +114,8 @@ Three main steps can be identified in the smoothed aggregation procedure:
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<P>
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To perform the coarsening step, we have implemented the aggregation algorithm sketched
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in [<A
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HREF="node27.html#apnum_07">4</A>]. According to [<A
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HREF="node27.html#VANEK_MANDEL_BREZINA">27</A>], a modification of
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HREF="node28.html#apnum_07">4</A>]. According to [<A
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HREF="node28.html#VANEK_MANDEL_BREZINA">27</A>], a modification of
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this algorithm has been actually considered,
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in which each aggregate <IMG
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WIDTH="26" HEIGHT="32" ALIGN="MIDDLE" BORDER="0"
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@@ -171,9 +171,9 @@ dependent on the number of processors and on the initial partitioning of the mat
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Nevertheless, this algorithm has been chosen for the implementation in MLD2P4,
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since it has been shown to produce good results in practice
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[<A
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HREF="node27.html#aaecc_07">3</A>,<A
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HREF="node27.html#apnum_07">4</A>,<A
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HREF="node27.html#TUMINARO_TONG">26</A>].
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HREF="node28.html#aaecc_07">3</A>,<A
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HREF="node28.html#apnum_07">4</A>,<A
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HREF="node28.html#TUMINARO_TONG">26</A>].
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<P>
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The prolongator <IMG
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@@ -251,8 +251,8 @@ P_C = S P,
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in order to remove oscillatory components from the range of the prolongator
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and hence to improve the convergence properties of the multi-level
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Schwarz method [<A
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HREF="node27.html#BREZINA_VANEK">1</A>,<A
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HREF="node27.html#StubenGMD69_99">25</A>].
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HREF="node28.html#BREZINA_VANEK">1</A>,<A
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HREF="node28.html#Stuben_01">25</A>].
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A simple choice for <IMG
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WIDTH="16" HEIGHT="16" ALIGN="BOTTOM" BORDER="0"
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SRC="img84.png"
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@@ -284,30 +284,30 @@ using some estimate of the spectral radius of <IMG
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WIDTH="50" HEIGHT="21" ALIGN="BOTTOM" BORDER="0"
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SRC="img87.png"
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ALT="$D^{-1}A$"> [<A
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HREF="node27.html#BREZINA_VANEK">1</A>].
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HREF="node28.html#BREZINA_VANEK">1</A>].
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HREF="node11.html">Multi-level Domain Decomposition Background</A>
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<B> Previous:</B> <A NAME="tex2html218"
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<B> Previous:</B> <A NAME="tex2html229"
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HREF="node12.html">Multi-level Schwarz Preconditioners</A>
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HREF="node2.html">Contents</A></B>
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