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Merge mumps into trunk
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@@ -1,4 +1,4 @@
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2 Final//EN">
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
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<!--Converted with LaTeX2HTML 2012 (1.2)
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original version by: Nikos Drakos, CBLU, University of Leeds
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@@ -25,7 +25,8 @@ original version by: Nikos Drakos, CBLU, University of Leeds
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</HEAD>
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<BODY >
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<!--Navigation Panel-->
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<DIV CLASS="navigation"><!--Navigation Panel-->
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<A NAME="tex2html254"
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HREF="node17.html">
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<IMG WIDTH="37" HEIGHT="24" ALIGN="BOTTOM" BORDER="0" ALT="next" SRC="next.png"></A>
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@@ -48,7 +49,7 @@ original version by: Nikos Drakos, CBLU, University of Leeds
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<B> <A NAME="tex2html253"
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HREF="node2.html">Contents</A></B>
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<BR>
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<BR>
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<BR></DIV>
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<!--End of Navigation Panel-->
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<H1><A NAME="SECTION00080000000000000000"></A><A NAME="sec:userinterface"></A>
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@@ -72,28 +73,28 @@ i.e.
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<UL>
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<LI>the sparse matrix data structure, containing the matrix to be
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preconditioned, must be of type <code>psb_</code><I>x</I><code>spmat_type</code>
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with <I>x</I> = <code>s</code> for real single precision, <I>x</I> = <code>d</code>
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for real double precision, <I>x</I> = <code>c</code> for complex single precision,
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<I>x</I> = <code>z</code> for complex double precision;
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preconditioned, must be of type <code>psb_</code><SPAN CLASS="textit">x</SPAN><code>spmat_type</code>
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with <SPAN CLASS="textit">x</SPAN> = <code>s</code> for real single precision, <SPAN CLASS="textit">x</SPAN> = <code>d</code>
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for real double precision, <SPAN CLASS="textit">x</SPAN> = <code>c</code> for complex single precision,
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<SPAN CLASS="textit">x</SPAN> = <code>z</code> for complex double precision;
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</LI>
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<LI>the preconditioner data structure must be of type
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<code>mld_</code><I>x</I><code>prec_type</code>, with <I>x</I> =
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<code>mld_</code><SPAN CLASS="textit">x</SPAN><code>prec_type</code>, with <SPAN CLASS="textit">x</SPAN> =
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<code>s</code>, <code>d</code>, <code>c</code>, <code>z</code>, according to the sparse
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matrix data structure;
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</LI>
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<LI>the arrays containing the vectors <IMG
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<LI>the arrays containing the vectors <SPAN CLASS="MATH"><IMG
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WIDTH="14" HEIGHT="18" ALIGN="BOTTOM" BORDER="0"
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SRC="img22.png"
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ALT="$v$"> and <IMG
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ALT="$v$"></SPAN> and <SPAN CLASS="MATH"><IMG
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WIDTH="17" HEIGHT="18" ALIGN="BOTTOM" BORDER="0"
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SRC="img89.png"
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ALT="$w$"> involved in
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the preconditioner application <IMG
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ALT="$w$"></SPAN> involved in
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the preconditioner application <SPAN CLASS="MATH"><IMG
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WIDTH="86" HEIGHT="21" ALIGN="BOTTOM" BORDER="0"
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SRC="img61.png"
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ALT="$w=M^{-1}v$"> must be of type
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<code>psb_</code><I>x</I><code>vect_type</code> with <I>x</I> =
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ALT="$w=M^{-1}v$"></SPAN> must be of type
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<code>psb_</code><SPAN CLASS="textit">x</SPAN><code>vect_type</code> with <SPAN CLASS="textit">x</SPAN> =
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<code>s</code>, <code>d</code>, <code>c</code>, <code>z</code>, in a manner completely
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analogous to the sparse matrix type;
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</LI>
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@@ -111,7 +112,7 @@ A description of each routine is given in the remainder of this section.
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<!--Table of Child-Links-->
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<A NAME="CHILD_LINKS"><STRONG>Subsections</STRONG></A>
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<UL>
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<UL CLASS="ChildLinks">
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<LI><A NAME="tex2html256"
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HREF="node17.html">Subroutine mld_precinit</A>
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<LI><A NAME="tex2html257"
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@@ -126,7 +127,8 @@ A description of each routine is given in the remainder of this section.
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HREF="node22.html">Subroutine mld_precdescr</A>
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</UL>
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<!--End of Table of Child-Links-->
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<HR>
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<DIV CLASS="navigation"><HR>
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<!--Navigation Panel-->
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<A NAME="tex2html254"
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HREF="node17.html">
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@@ -148,7 +150,7 @@ A description of each routine is given in the remainder of this section.
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<B> Previous:</B> <A NAME="tex2html245"
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HREF="node15.html">Examples</A>
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<B> <A NAME="tex2html253"
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HREF="node2.html">Contents</A></B>
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HREF="node2.html">Contents</A></B> </DIV>
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<!--End of Navigation Panel-->
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</BODY>
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