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psblas3/cuda/spgpu/kernels/saxpby.cu

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/*
* spGPU - Sparse matrices on GPU library.
*
* Copyright (C) 2010 - 2012
* Davide Barbieri - University of Rome Tor Vergata
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* version 3 as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*/
#include "cudadebug.h"
#include "cudalang.h"
extern "C"
{
#include "core.h"
#include "vector.h"
int getGPUMultiProcessors();
int getGPUMaxThreadsPerMP();
//#include "cuda_util.h"
}
#include "debug.h"
#define BLOCK_SIZE 512
#if 1
__global__ void spgpuSaxpby_krn(float *z, int n, float beta, float *y, float alpha, float* x)
{
int id = threadIdx.x + BLOCK_SIZE*blockIdx.x;
unsigned int gridSize = blockDim.x * gridDim.x;
if (beta == 0.0f) {
for ( ; id < n; id +=gridSize)
{
// Since z, x and y are accessed with the same offset by the same thread,
// and the write to z follows the x and y read, x, y and z can share the same base address (in-place computing).
z[id] = PREC_FMUL(alpha,x[id]);
}
} else {
for ( ; id < n; id +=gridSize)
{
// Since z, x and y are accessed with the same offset by the same thread,
// and the write to z follows the x and y read, x, y and z can share the same base address (in-place computing).
z[id] = PREC_FADD(PREC_FMUL(alpha, x[id]), PREC_FMUL(beta,y[id]));
}
}
}
void spgpuSaxpby(spgpuHandle_t handle,
__device float *z,
int n,
float beta,
__device float *y,
float alpha,
__device float* x)
{
int msize = (n+BLOCK_SIZE-1)/BLOCK_SIZE;
int num_mp, max_threads_mp, num_blocks_mp, num_blocks;
dim3 block(BLOCK_SIZE);
num_mp = getGPUMultiProcessors();
max_threads_mp = getGPUMaxThreadsPerMP();
num_blocks_mp = max_threads_mp/BLOCK_SIZE;
num_blocks = num_blocks_mp*num_mp;
dim3 grid(num_blocks);
spgpuSaxpby_krn<<<grid, block, 0, handle->currentStream>>>(z, n, beta, y, alpha, x);
}
#else
__global__ void spgpuSaxpby_krn(float *z, int n, float beta, float *y, float alpha, float* x)
{
int id = threadIdx.x + BLOCK_SIZE*blockIdx.x;
if (id < n)
{
// Since z, x and y are accessed with the same offset by the same thread,
// and the write to z follows the x and y read, x, y and z can share the same base address (in-place computing).
if (beta == 0.0f)
z[id] = PREC_FMUL(alpha,x[id]);
else
z[id] = PREC_FADD(PREC_FMUL(alpha, x[id]), PREC_FMUL(beta,y[id]));
}
}
void spgpuSaxpby_(spgpuHandle_t handle,
__device float *z,
int n,
float beta,
__device float *y,
float alpha,
__device float* x)
{
int msize = (n+BLOCK_SIZE-1)/BLOCK_SIZE;
dim3 block(BLOCK_SIZE);
dim3 grid(msize);
spgpuSaxpby_krn<<<grid, block, 0, handle->currentStream>>>(z, n, beta, y, alpha, x);
}
void spgpuSaxpby(spgpuHandle_t handle,
__device float *z,
int n,
float beta,
__device float *y,
float alpha,
__device float* x)
{
int maxNForACall = max(handle->maxGridSizeX, BLOCK_SIZE*handle->maxGridSizeX);
while (n > maxNForACall) //managing large vectors
{
spgpuSaxpby_(handle, z, maxNForACall, beta, y, alpha, x);
x = x + maxNForACall;
y = y + maxNForACall;
z = z + maxNForACall;
n -= maxNForACall;
}
spgpuSaxpby_(handle, z, n, beta, y, alpha, x);
cudaCheckError("CUDA error on saxpby");
}
#endif
void spgpuSmaxpby(spgpuHandle_t handle,
__device float *z,
int n,
float beta,
__device float *y,
float alpha,
__device float* x,
int count, int pitch)
{
for (int i=0; i<count; i++)
spgpuSaxpby(handle, z+pitch*i, n, beta, y+pitch*i, alpha, x+pitch*i);
}