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import GameServer.Watchdog
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import GameServer.FileWorker
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def main : List String → IO UInt32 := fun args => do
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let e ← IO.getStderr
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if args[0]? == some "--server" then
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MyServer.Watchdog.watchdogMain []
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else if args[0]? == some "--worker" then
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MyServer.FileWorker.workerMain {}
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else
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e.putStrLn s!"Expected `--server` or `--worker`"
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return 1
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-- TODO: Potentially it could be useful to pass in the `gameName` via the websocket connection
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-- unsafe def main (args : List String) : IO UInt32 := do
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-- -- Check if required arguments are given by the user
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-- if args.length != 2 then
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-- throw (IO.userError $ "Expected two arguments:" ++
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-- "The name of the game module and the path to the game project.")
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-- let gameName := args[0]!
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-- let gameDir := args[1]!
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-- -- Run the game
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-- Server.runGame gameName
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