@ -205,7 +205,9 @@ function PlayableLevel({worldId, levelId}) {
</EditorContext.Provider>
{completed && <div className="conclusion">
<Markdown>{level?.data?.conclusion}</Markdown>
<Alert severity="info" sx={{ mt: 1 }}>
</Alert>
{levelId >= gameInfo.data?.worldSize[worldId] ?
<Button to={`/`}><FontAwesomeIcon icon={faHome} /></Button> :
<Button to={`/world/${worldId}/level/${levelId + 1}`}>