bump toolchain

wasm
Alexander Bentkamp 3 years ago
parent 926a013b10
commit 2613c16bbb

1
.gitignore vendored

@ -5,3 +5,4 @@ server/lakefile.olean
server32bit
**/lake-packages/
**/.DS_Store
client/public/server.*

4
server/.gitignore vendored

@ -1,5 +1,3 @@
build
build32
.lake
adam
nng
lakefile32.olean

@ -2,7 +2,7 @@ import Lake
open Lake DSL
package GameServer {
buildDir := "build32"
buildDir := ".lake/build32"
}
@[default_target]

@ -1 +1 @@
leanprover/lean4:v4.2.0
leanprover/lean4:v4.3.0-rc2

@ -1,23 +1,31 @@
#!/bin/bash
rm -rf server32bit
cp -r server server32bit
cd server
cd server32bit
/home/alex/Projects/lean4/build/test/stage1/bin/lake update -R
/home/alex/Projects/lean4/build/test/stage1/bin/lake clean
/home/alex/Projects/lean4/build/test/stage1/bin/lake build
mkdir -p .lake/toolchains
if [ ! -f .lake/toolchains/lean-4.3.0-rc2-linux_wasm32.tar.zst ]
then
wget -P .lake/toolchains https://github.com/leanprover/lean4/releases/download/v4.3.0-rc2/lean-4.3.0-rc2-linux_wasm32.tar.zst
tar --use-compress-program=unzstd -xvf .lake/toolchains/lean-4.3.0-rc2-linux_wasm32.tar.zst -C .lake/toolchains
fi
if [ ! -f .lake/toolchains/lean-4.3.0-rc2-linux_x86.tar.zst ]
then
wget -P .lake/toolchains https://github.com/leanprover/lean4/releases/download/v4.3.0-rc2/lean-4.3.0-rc2-linux_x86.tar.zst
tar --use-compress-program=unzstd -xvf .lake/toolchains/lean-4.3.0-rc2-linux_x86.tar.zst -C .lake/toolchains
fi
# Linking will fail, but that's ok. We only need the c files.
.lake/toolchains/lean-4.3.0-rc2-linux_x86/bin/lake build -f=lakefile32.lean
cd ../server
lake build
OUT_DIR=../client/public
LEAN_SYSROOT=/home/alex/Projects/lean4/build/release/stage1
LEAN_SYSROOT=.lake/toolchains/lean-4.3.0-rc2-linux_wasm32
LEAN_LIBDIR=$LEAN_SYSROOT/lib/lean
emcc -o $OUT_DIR/server.js main.c -I $LEAN_SYSROOT/include -L $LEAN_LIBDIR build/ir/GameServer/*.c -lInit -lLean -lleancpp -lleanrt \
emcc -o $OUT_DIR/server.js main.c -I $LEAN_SYSROOT/include -L $LEAN_LIBDIR .lake/build/ir/GameServer/*.c -lInit -lLean -lleancpp -lleanrt \
-sFORCE_FILESYSTEM -lnodefs.js -s EXIT_RUNTIME=0 -s MAIN_MODULE=1 -s LINKABLE=1 -s EXPORT_ALL=1 -s ALLOW_MEMORY_GROWTH=1 -fwasm-exceptions -pthread -flto \
--preload-file "${LEAN_SYSROOT}/lib/lean/Init"@/lib/Init \
--preload-file "${LEAN_SYSROOT}/lib/lean/Init.olean"@/lib/Init.olean \
@ -25,4 +33,4 @@ emcc -o $OUT_DIR/server.js main.c -I $LEAN_SYSROOT/include -L $LEAN_LIBDIR build
--preload-file "${LEAN_SYSROOT}/lib/lean/Lean"@/lib/Lean \
--preload-file "${LEAN_SYSROOT}/lib/lean/Lean.olean"@/lib/Lean.olean \
--preload-file "${LEAN_SYSROOT}/lib/lean/Lean.ilean"@/lib/Lean.ilean \
--preload-file "../server32bit/build/lib"@/gamelib
--preload-file "./.lake/build32/lib"@/gamelib

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