fix gameserver path
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+1
-1
@@ -80,7 +80,7 @@ function startServerProcess(owner, repo) {
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if (isDevelopment) {
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let args = ["--server", game_dir]
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serverProcess = cp.spawn("./gameserver", args,
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{ cwd: path.join(__dirname, "./build/bin/") })
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{ cwd: path.join(__dirname, "./.lake/build/bin/") })
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} else {
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serverProcess = cp.spawn("./bubblewrap.sh",
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[game_dir],
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