load level using rtk

pull/43/head
Alexander Bentkamp 2 years ago
parent 649a5d2dfb
commit 4c135aa6ae

@ -71,12 +71,12 @@ function LemmaDocs({ lemmas }) {
function LeftPanel({ spells, inventory }) {
return (
<Box>
{spells.length > 0 &&
{spells && spells.length > 0 &&
<Paper sx={{ px: 2, py: 1 }}>
<Typography variant="h5" sx={{ mb: 2 }}>Spell book</Typography>
{spells.map((spell) => <TacticDoc key={spell.name} tactic={spell} />)}
</Paper>}
{inventory.length > 0 && <LemmaDocs lemmas={inventory} />}
{inventory && inventory.length > 0 && <LemmaDocs lemmas={inventory} />}
</Box>)
}

@ -9,7 +9,7 @@ import { MathJax } from "better-react-mathjax";
import { Link as RouterLink } from 'react-router-dom';
import { Button, FormControlLabel, FormGroup, Switch } from '@mui/material';
import { Box, Button, CircularProgress, FormControlLabel, FormGroup, Switch } from '@mui/material';
import Grid from '@mui/material/Unstable_Grid2';
import LeftPanel from './LeftPanel';
@ -24,6 +24,7 @@ import { ConnectionContext } from '../connection';
import Infoview from './Infoview';
import { useParams } from 'react-router-dom';
import { MonacoServices } from 'monaco-languageclient';
import { useLoadLevelQuery } from '../game/api';
@ -33,43 +34,15 @@ function Level() {
const levelId = parseInt(params.levelId)
const worldId = params.worldId
const [tacticDocs, setTacticDocs] = useState([])
const [lemmaDocs, setLemmaDocs] = useState([])
const [editor, setEditor] = useState<monaco.editor.IStandaloneCodeEditor|null>(null)
const [infoProvider, setInfoProvider] = useState<null|InfoProvider>(null)
const [infoviewApi, setInfoviewApi] = useState(null)
const [expertInfoview, setExpertInfoview] = useState(false)
const [leanData, setLeanData] = useState({goals: []})
const [history, setHistory] = useState([])
const [lastTactic, setLastTactic] = useState("")
const [introduction, setIntroduction] = useState("")
const [errors, setErrors] = useState([])
const codeviewRef = useRef<HTMLDivElement>(null)
const infoviewRef = useRef<HTMLDivElement>(null)
const messagePanelRef = useRef<HTMLDivElement>(null)
const [ready, setReady] = useState(false)
const [message, setMessage] = useState("")
const [messageOpen, setMessageOpen] = useState(false)
const [completed, setCompleted] = useState(false)
const processResponse = (res:any) => {
setLeanData(res);
// setErrors(res.errors);
// if (res.message !== "" && res.errors?.length === 0) {
// setMessage(res.message)
// setMessageOpen(true)
// }
// if (res.goals?.length === 0 && res.errors?.length === 0) {
// setCompleted(true)
// }
}
useEffect(() => {
// Scroll to top when loading a new level
messagePanelRef.current!.scrollTo(0,0)
@ -106,57 +79,43 @@ function Level() {
return () => { editor.dispose() }
}, [])
const uri = `file:///${worldId}/${levelId}`
// The next function will be called when the level changes
useEffect(() => {
connection.startLeanClient().then((leanClient) => {
if (editor) {
const model = monaco.editor.createModel('', 'lean4', monaco.Uri.parse(uri))
const uri = monaco.Uri.parse(`file:///${worldId}/${levelId}`)
const model = monaco.editor.getModel(uri) ??
monaco.editor.createModel('', 'lean4', uri)
editor.setModel(model)
infoviewApi.serverRestarted(leanClient.initializeResult)
infoProvider.openPreview(editor, infoviewApi)
setReady(true)
new AbbreviationRewriter(new AbbreviationProvider(), model, editor)
leanClient.sendRequest("loadLevel", {world: worldId, level: levelId}).then((res) => {
// setLevelTitle("Level " + res["index"] + ": " + res["title"])
// setIndex(parseInt(res["index"]))
setTacticDocs(res["tactics"])
setLemmaDocs(res["lemmas"])
setIntroduction(res["introduction"])
processResponse(res)
});
return () => { model.dispose(); setReady(false) }
return () => { model.dispose(); }
}
})
}, [editor, levelId, connection])
function loadLevel(index) {
setCompleted(false)
setHistory([])
// setCurLevel(index)
}
return (
<Grid className="level" container sx={{ mt: 3, ml: 1, mr: 1 }} columnSpacing={{ xs: 1, sm: 2, md: 3 }}>
const level = useLoadLevelQuery({world: worldId, level: levelId})
return <>
<Box style={level.isLoading ? null : {display: "none"}} display="flex" alignItems="center" justifyContent="center" sx={{ height: "calc(100vh - 64px)" }}><CircularProgress /></Box>
<Grid style={level.isLoading ? {display: "none"} : null} className="level" container sx={{ mt: 3, ml: 1, mr: 1 }} columnSpacing={{ xs: 1, sm: 2, md: 3 }}>
<Grid xs={4} className="doc-panel">
<LeftPanel spells={tacticDocs} inventory={lemmaDocs} />
<LeftPanel spells={level?.data?.tactics} inventory={level?.data?.tactics} />
</Grid>
<Grid xs={4} className="main-panel">
<div ref={messagePanelRef} className="message-panel">
<MathJax><ReactMarkdown>{introduction}</ReactMarkdown></MathJax>
<MathJax><ReactMarkdown>{level?.data?.introduction}</ReactMarkdown></MathJax>
</div>
<div ref={codeviewRef} className="codeview">
{/* <InputZone index={index} history={history} messageOpen={messageOpen} setMessageOpen={setMessageOpen} completed={completed} sendTactic={sendTactic} nbLevels={nbLevels} loadNextLevel={loadNextLevel}
errors={errors} lastTactic={lastTactic} undo={undo} finishGame={finishGame} /> */}
{/* <Message isOpen={messageOpen} content={message} close={closeMessage} /> */}
</div>
</Grid>
<Grid xs={4} className="info-panel">
@ -173,7 +132,7 @@ function Level() {
</FormGroup>
</Grid>
</Grid>
)
</>
}
export default Level

@ -1,7 +1,7 @@
import { createApi, fetchBaseQuery } from '@reduxjs/toolkit/query/react'
import { Connection } from '../connection'
interface GameState {
interface GameInfo {
title: null|string,
introduction: null|string,
worlds: null|{nodes: string[], edges: string[][2]},
@ -9,6 +9,14 @@ interface GameState {
conclusion: null|string,
}
interface LevelInfo {
title: null|string,
introduction: null|string,
index: number,
tactics: any[],
lemmas: any[]
}
const customBaseQuery = async (
args : {method: string, params?: any},
{ signal, dispatch, getState, extra },
@ -27,12 +35,15 @@ export const gameApi = createApi({
reducerPath: 'gameApi',
baseQuery: customBaseQuery,
endpoints: (builder) => ({
getGameInfo: builder.query<GameState, void>({
getGameInfo: builder.query<GameInfo, void>({
query: () => {return {method: 'info', params: {}}},
}),
loadLevel: builder.query<LevelInfo, {world: string, level: number}>({
query: ({world, level}) => {return {method: "loadLevel", params: {world, level}}},
}),
}),
})
// Export hooks for usage in functional components, which are
// auto-generated based on the defined endpoints
export const { useGetGameInfoQuery } = gameApi
export const { useGetGameInfoQuery, useLoadLevelQuery } = gameApi

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