turn defeq-hints on by default #45
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@@ -524,7 +524,7 @@ see hints. The tactic does not affect the goal state.
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elab (name := GameServer.Tactic.Hint) "Hint" args:hintArg* msg:interpolatedStr(term) : tactic => do
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let mut strict := false
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let mut hidden := false
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let mut defeq := false
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let mut defeq := true
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-- remove spaces at the beginning of new lines
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let msg := TSyntax.mk $ msg.raw.setArgs $ ← msg.raw.getArgs.mapM fun m => do
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@@ -20,7 +20,7 @@ structure GoalHintEntry where
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hidden : Bool := false
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/-- If true, then the goal must contain only the assumptions specified in `goal` and no others -/
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strict : Bool := false
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defeq : Bool := false
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defeq : Bool := true
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instance : Repr GoalHintEntry := {
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reprPrec := fun a n => reprPrec a.text n
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