custom getInteractiveGoals RPC
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@@ -271,7 +271,7 @@ function InfoAux(props: InfoProps) {
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// with e.g. a new `pos`.
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type InfoRequestResult = Omit<InfoDisplayProps, 'triggerUpdate'>
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const [state, triggerUpdateCore] = useAsyncWithTrigger(() => new Promise<InfoRequestResult>((resolve, reject) => {
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const goalsReq = getInteractiveGoals(rpcSess, DocumentPosition.toTdpp(pos));
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const goalsReq = rpcSess.call('Game.getInteractiveGoals', DocumentPosition.toTdpp(pos));
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const termGoalReq = getInteractiveTermGoal(rpcSess, DocumentPosition.toTdpp(pos))
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const widgetsReq = Widget_getWidgets(rpcSess, pos).catch(discardMethodNotFound)
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const messagesReq = getInteractiveDiagnostics(rpcSess, {start: pos.line, end: pos.line+1})
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@@ -304,7 +304,7 @@ function InfoAux(props: InfoProps) {
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pos,
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status: 'ready',
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messages,
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goals,
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goals: goals as any,
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termGoal,
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error: undefined,
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userWidgets: userWidgets?.widgets ?? [],
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@@ -117,11 +117,9 @@ def findMessages (goal : MVarId) (doc : FileWorker.EditableDocument) (hLog : IO.
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else return none
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return messages
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/-- Get goals and messages at a given position -/
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def getGoals (p : Lsp.PlainGoalParams) : RequestM (RequestTask (Option PlainGoal)) := do
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open RequestM in
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def getInteractiveGoals (p : Lsp.PlainGoalParams) : RequestM (RequestTask (Option Widget.InteractiveGoals)) := do
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let doc ← readDoc
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let hLog := (← read).hLog
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let text := doc.meta.text
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let hoverPos := text.lspPosToUtf8Pos p.position
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-- TODO: I couldn't find a good condition to find the correct snap. So we are looking
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@@ -129,24 +127,38 @@ def getGoals (p : Lsp.PlainGoalParams) : RequestM (RequestTask (Option PlainGoal
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withWaitFindSnap doc (fun s => ¬ (s.infoTree.goalsAt? doc.meta.text hoverPos).isEmpty)
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(notFoundX := return none) fun snap => do
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if let rs@(_ :: _) := snap.infoTree.goalsAt? doc.meta.text hoverPos then
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let goals ← rs.mapM fun { ctxInfo := ci, tacticInfo := ti, useAfter := useAfter, .. } => do
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let ci := if useAfter then { ci with mctx := ti.mctxAfter } else { ci with mctx := ti.mctxBefore }
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let goals := List.toArray <| if useAfter then ti.goalsAfter else ti.goalsBefore
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let goals ← ci.runMetaM {} $ goals.mapM fun goal => do
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let messages ← findMessages goal doc hLog
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return ← goal.toGameGoal messages
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let goals : List Widget.InteractiveGoals ← rs.mapM fun { ctxInfo := ci, tacticInfo := ti, useAfter := useAfter, .. } => do
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let ciAfter := { ci with mctx := ti.mctxAfter }
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let ci := if useAfter then ciAfter else { ci with mctx := ti.mctxBefore }
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-- compute the interactive goals
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let goals ← ci.runMetaM {} (do
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let goals := List.toArray <| if useAfter then ti.goalsAfter else ti.goalsBefore
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let goals ← goals.mapM Widget.goalToInteractive
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return {goals}
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)
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-- compute the goal diff
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let goals ← ciAfter.runMetaM {} (do
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try
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Widget.diffInteractiveGoals useAfter ti goals
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catch _ =>
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-- fail silently, since this is just a bonus feature
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return goals
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)
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-- TODO: add hints
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-- let goals ← ci.runMetaM {} $ goals.mapM fun goal => do
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-- let messages ← findMessages goal doc hLog
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-- return ← goal.toGameGoal messages
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return goals
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return some { goals := goals.foldl (· ++ ·) ∅ }
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return some <| goals.foldl (· ++ ·) ∅
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else
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return none
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builtin_initialize
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registerBuiltinRpcProcedure
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`Game.getGoals
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`Game.getInteractiveGoals
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Lsp.PlainGoalParams
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(Option PlainGoal)
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getGoals
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(Option InteractiveGoals)
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getInteractiveGoals
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structure Diagnostic where
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severity : Option Lean.Lsp.DiagnosticSeverity
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