|
|
|
@ -200,7 +200,7 @@ function WorldSelectionMenu() {
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
function label(x : number) {
|
|
|
|
|
return x == 0 ? 'playground' : x == 1 ? 'explorer' : 'regular'
|
|
|
|
|
return x == 0 ? 'none' : x == 1 ? 'lax' : 'regular'
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return <nav className="world-selection-menu">
|
|
|
|
@ -208,11 +208,11 @@ function WorldSelectionMenu() {
|
|
|
|
|
<Button title="Load game progress from JSON" onClick={openUploadMenu} to=""><FontAwesomeIcon icon={faUpload} /></Button>
|
|
|
|
|
<Button title="Clear game progress" to="" onClick={openEraseMenu}><FontAwesomeIcon icon={faEraser} /></Button>
|
|
|
|
|
<div className="slider-wrap">
|
|
|
|
|
<span className="difficulty-label">difficulty:</span>
|
|
|
|
|
<span className="difficulty-label">Game Rules:</span>
|
|
|
|
|
<Slider
|
|
|
|
|
title="Difficulties: - regular: 🔐 levels, 🔐 tactics - explorer: 🔓 levels, 🔐 tactics - playground: 🔓 levels, 🔓 tactics"
|
|
|
|
|
title="Game Rules: - regular: 🔐 levels, 🔐 tactics - lax: 🔓 levels, 🔐 tactics - none: 🔓 levels, 🔓 tactics"
|
|
|
|
|
min={0} max={2}
|
|
|
|
|
aria-label="Mode"
|
|
|
|
|
aria-label="Game Rules"
|
|
|
|
|
defaultValue={difficulty}
|
|
|
|
|
marks={[
|
|
|
|
|
{value: 0, label: label(0)},
|
|
|
|
|