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@ -66,14 +66,17 @@ function Tile({gameId, data}: {gameId: string, data: GameTile|undefined}) {
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<td>{t("Levels")}</td>
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<td>{t("Levels")}</td>
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<td>{data.levels}</td>
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<td>{data.levels}</td>
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</tr>
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</tr>
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<tr>
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<tr className="languages">
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<td>{t("Language")}</td>
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<td>{t("Language")}</td>
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<td>
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<td>
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{data.languages.map((lang) => {
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{data.languages.map((lang) => {
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let langOpt = lean4gameConfig.languages.find((e) => e.iso == lang)
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let langOpt = lean4gameConfig.languages.find((e) => e.iso == lang)
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return <ReactCountryFlag key={`flag-${lang}`} title={langOpt?.name} countryCode={langOpt?.flag} className="emojiFlag"/>
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if (lean4gameConfig.useFlags) {
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return <ReactCountryFlag key={`flag-${lang}`} title={langOpt?.name} countryCode={langOpt?.flag} className="emojiFlag"/>
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} else {
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return <span title={langOpt?.name}>{lang}</span>
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}
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})}
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})}
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</td>
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</td>
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</tr>
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</tr>
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