Merge branch 'main' of github.com:leanprover-community/lean4game
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@@ -250,11 +250,6 @@ elab "NewLemmas" args:ident* : command => do
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/-! ## Make Game -/
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def getTacticDoc! (tac : Name) : CommandElabM TacticDocEntry := do
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match (tacticDocExt.getState (← getEnv)).find? (·.name = tac) with
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| some doc => return doc
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| none => throwError "Tactic documentation not found: {tac}"
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/-- Make the final Game. This command will precompute various things about the game, such as which
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tactics are available in each level etc. -/
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elab "MakeGame" : command => do
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@@ -264,30 +259,72 @@ elab "MakeGame" : command => do
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if game.worlds.hasLoops then
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throwError "World graph has loops!"
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-- Compute which tactics are available in which level:
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-- Compute which tactics/lemmas are available in which level:
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let mut newTacticsInWorld : HashMap Name (HashSet Name) := {}
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let mut allTactics : HashSet Name := {}
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let mut newLemmasInWorld : HashMap Name (HashSet Name) := {}
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let mut allLemmas : HashSet Name := {}
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for (worldId, world) in game.worlds.nodes.toArray do
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let mut newTactics : HashSet Name:= {}
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let mut newLemmas : HashSet Name:= {}
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for (_, level) in world.levels.toArray do
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newTactics := newTactics.insertMany level.newTactics
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allTactics := allTactics.insertMany level.newTactics
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newLemmas := newLemmas.insertMany level.newLemmas
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allLemmas := allLemmas.insertMany level.newLemmas
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newTacticsInWorld := newTacticsInWorld.insert worldId newTactics
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newLemmasInWorld := newLemmasInWorld.insert worldId newLemmas
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let mut tacticsInWorld : HashMap Name (HashSet Name) := {}
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-- Basic tactic/lemma availability: all locked, none disabled.
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let Availability₀ : HashMap Name Availability :=
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HashMap.ofList $
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allTactics.toList.map fun name =>
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(name, {name, locked := true, disabled := false})
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let lemmaAvailability₀ : HashMap Name Availability :=
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HashMap.ofList $
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allLemmas.toList.map fun name =>
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(name, {name, locked := true, disabled := false})
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-- Availability after a given world
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let mut tacticsInWorld : HashMap Name (HashMap Name Availability) := {}
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let mut lemmasInWorld : HashMap Name (HashMap Name Availability) := {}
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for (worldId, _) in game.worlds.nodes.toArray do
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let mut tactics : HashSet Name:= {}
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let mut tactics := Availability₀
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let mut lemmas := lemmaAvailability₀
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let predecessors := game.worlds.predecessors worldId
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for predWorldId in predecessors do
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tactics := tactics.insertMany (newTacticsInWorld.find! predWorldId)
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for tac in newTacticsInWorld.find! predWorldId do
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tactics := tactics.insert tac {name := tac, locked := false, disabled := false}
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for lem in newLemmasInWorld.find! predWorldId do
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lemmas := lemmas.insert lem {name := lem, locked := false, disabled := false}
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tacticsInWorld := tacticsInWorld.insert worldId tactics
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lemmasInWorld := lemmasInWorld.insert worldId lemmas
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for (worldId, world) in game.worlds.nodes.toArray do
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let mut tactics := tacticsInWorld.find! worldId
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logInfo m!"{tactics.toArray}"
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let mut lemmas := lemmasInWorld.find! worldId
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let levels := world.levels.toArray.insertionSort fun a b => a.1 < b.1
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for (levelId, level) in levels do
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tactics := tactics.insertMany level.newTactics
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for tac in level.newTactics do
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tactics := tactics.insert tac {name := tac, locked := false, disabled := false}
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for tac in level.disabledTactics do
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tactics := tactics.insert tac {name := tac, locked := false, disabled := true}
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for lem in level.newLemmas do
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lemmas := lemmas.insert lem {name := lem, locked := false, disabled := false}
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for lem in level.disabledLemmas do
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lemmas := lemmas.insert lem {name := lem, locked := false, disabled := true}
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let tacticArray := tactics.toArray
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|>.insertionSort (fun a b => a.1.toString < b.1.toString)
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|>.map (·.2)
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let lemmaArray := lemmas.toArray
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|>.insertionSort (fun a b => a.1.toString < b.1.toString)
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|>.map (·.2)
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modifyLevel ⟨← getCurGameId, worldId, levelId⟩ fun level => do
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return {level with tactics := ← tactics.toArray.mapM getTacticDoc!}
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return {level with
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tactics := tacticArray
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lemmas := lemmaArray}
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@@ -41,6 +41,10 @@ initialize tacticDocExt : SimplePersistentEnvExtension TacticDocEntry (Array Tac
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addImportedFn := Array.concatMap id
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}
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def getTacticDoc? {m : Type → Type} [Monad m] [MonadEnv m] (tac : Name) :
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m (Option TacticDocEntry) := do
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return (tacticDocExt.getState (← getEnv)).find? (·.name = tac)
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open Elab Command in
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/-- Print a registered tactic doc for debugging purposes. -/
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elab "#print_tactic_doc" : command => do
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@@ -64,6 +68,10 @@ initialize lemmaDocExt : SimplePersistentEnvExtension LemmaDocEntry (Array Lemma
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addImportedFn := Array.concatMap id
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}
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def getLemmaDoc? {m : Type → Type} [Monad m] [MonadEnv m] (tac : Name) :
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m (Option LemmaDocEntry) := do
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return (lemmaDocExt.getState (← getEnv)).find? (·.name = tac)
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open Elab Command in
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/-- Print a lemma doc for debugging purposes. -/
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elab "#print_lemma_doc" : command => do
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@@ -144,6 +152,12 @@ structure LevelId where
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level : Nat
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deriving Inhabited
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structure Availability where
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name : Name
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locked : Bool
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disabled : Bool
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deriving ToJson, FromJson, Repr
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def getCurLevelId [MonadError m] : m LevelId := do
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return { game := ← getCurGameId, world := ← getCurWorldId, level := ← getCurLevelIdx}
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@@ -170,7 +184,7 @@ structure GameLevel where
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-- only these tactics are allowed in this level (ignore if empty):
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onlyTactics: Array Name := default
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-- tactics in this level (computed by `MakeGame`):
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tactics: Array TacticDocEntry := default
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tactics: Array Availability := default
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-- new lemmas introduces by this level:
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newLemmas: Array Name := default
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-- lemmas exceptionally forbidden in this level:
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@@ -178,7 +192,7 @@ structure GameLevel where
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-- only these lemmas are allowed in this level (ignore if empty):
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onlyLemmas: Array Name := default
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-- lemmas in this level (computed by `MakeGame`):
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lemmas: Array LemmaDocEntry := default
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lemmas: Array Availability := default
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hints: Array GoalHintEntry := default
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goal : TSyntax `Lean.Parser.Command.declSig := default
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descrText: String := default
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@@ -76,7 +76,8 @@ partial def findForbiddenTactics (inputCtx : Parser.InputContext) (level : GameL
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findForbiddenTactics inputCtx level arg
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| .atom info val =>
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-- ignore syntax elements that do not start with a letter
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if 0 < val.length ∧ val.data[0]!.isAlpha then
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-- and ignore "with" keyword
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if 0 < val.length ∧ val.data[0]!.isAlpha ∧ val != "with" then
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if ¬ ((level.tactics.map (·.name.toString))).contains val then
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addErrorMessage info s!"You have not unlocked the tactic '{val}' yet!"
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else if level.disabledTactics.contains val
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@@ -41,8 +41,8 @@ Fields:
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structure LevelInfo where
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index : Nat
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title : String
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tactics: Array TacticDocEntry
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lemmas: Array LemmaDocEntry
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tactics: Array Availability
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lemmas: Array Availability
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introduction : String
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descrText : String := ""
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descrFormat : String := ""
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@@ -53,6 +53,32 @@ structure LoadLevelParams where
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level : Nat
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deriving ToJson, FromJson
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structure Doc where
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name: String
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text: String
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deriving ToJson
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inductive TacOrLem := | tactic | «lemma»
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deriving ToJson, FromJson
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structure LoadDocParams where
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name : Name
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type : TacOrLem
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deriving ToJson, FromJson
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def mkDoc (name : Name) (type : TacOrLem) : GameServerM (Option Doc) := do
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match type with
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| .tactic => do
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let doc ← getTacticDoc? name
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return doc.map fun doc =>
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{ name := doc.name.toString
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text := doc.content }
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| .lemma => do
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let doc ← getLemmaDoc? name
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return doc.map fun doc =>
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{ name := doc.name.toString
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text := doc.content }
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partial def handleServerEvent (ev : ServerEvent) : GameServerM Bool := do
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match ev with
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| ServerEvent.clientMsg msg =>
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@@ -68,8 +94,9 @@ partial def handleServerEvent (ev : ServerEvent) : GameServerM Bool := do
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let c ← read
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let some lvl ← getLevel? {game := s.game, world := p.world, level := p.level}
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| do
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c.hOut.writeLspResponseError ⟨id, .invalidParams, s!"Level not found: world {p.world}, level {p.level}", none⟩
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return true
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c.hOut.writeLspResponseError ⟨id, .invalidParams, s!"Level not found: world {p.world}, level {p.level}", none⟩
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return true
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let levelInfo : LevelInfo :=
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{ index := lvl.index,
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title := lvl.title,
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@@ -80,6 +107,16 @@ partial def handleServerEvent (ev : ServerEvent) : GameServerM Bool := do
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introduction := lvl.introduction }
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c.hOut.writeLspResponse ⟨id, ToJson.toJson levelInfo⟩
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return true
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| Message.request id "loadDoc" params =>
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let p ← parseParams LoadDocParams (toJson params)
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let s ← get
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let c ← read
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let some doc ← mkDoc p.name p.type
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| do
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c.hOut.writeLspResponseError ⟨id, .invalidParams, s!"Documentation not found: {p.name}", none⟩
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return true
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c.hOut.writeLspResponse ⟨id, ToJson.toJson doc⟩
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return true
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| _ => return false
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| _ => return false
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