fix: updated project name and sl documentation

This commit is contained in:
2023-03-03 17:42:37 +01:00
parent d185e81ab2
commit 7100009ab1
14 changed files with 97 additions and 124 deletions
+46 -81
View File
@@ -1,32 +1,46 @@
// The [sl] package has two main concepts, the [ServiceLocator] itself is the main object that one should pass around through the application. A [ServiceLocator] has a list of slots that can be filled with [InjectLazy] and [InjectValue] and retrieved with [Use]. As slots should be unique they can only be created with the [NewSlot] function.
//
// The usual way to use this module is to make slots for go interfaces and then pass implementations using the [InjectValue] and [InjectLazy] functions.
package sl
import (
"fmt"
"log"
"os"
)
type SlotKey[T any] *struct{}
// Logger is the debug logger, in the future this will be disabled and discard by default.
//
// As this is the service locator module it was meaning less to pass this through the ServiceLocator itself (without making the whole module more complex)
var Logger *log.Logger = log.New(os.Stderr, "[sl]", log.LstdFlags)
func NewSlot[T any]() SlotKey[T] {
return SlotKey[T](new(struct{}))
// slot is just a "typed" unique "symbol".
type slot[T any] *struct{}
// NewSlot is the only way to create instances of the slot type. Each instance is unique.
//
// This then lets you attach a service instance of type "T" to a [ServiceLocator] object.
func NewSlot[T any]() slot[T] {
return slot[T](new(struct{}))
}
type slot struct {
// slotEntry represents a service that can lazily initialized (using "createFunc"). Once initialized the instance is kept in the "value" field. The field "typeName" just for debugging purposes.
type slotEntry struct {
createFunc func(*ServiceLocator) (any, error)
created bool
value any
typ string
typeName string
}
func (s *slot) checkInitialized(l *ServiceLocator) error {
func (s *slotEntry) checkInitialized(l *ServiceLocator) error {
if !s.created {
v, err := s.createFunc(l)
if err != nil {
return err
}
log.Printf(`initialized lazy value of type %T for slot of type %s`, v, s.typ)
Logger.Printf(`initialized lazy value of type %T for slot of type %s`, v, s.typeName)
s.created = true
s.value = v
@@ -35,20 +49,25 @@ func (s *slot) checkInitialized(l *ServiceLocator) error {
return nil
}
// ServiceLocator is the main context passed around to retrive service instances, the interface uses generics so to inject and retrive service instances you should use the functions [InjectValue], [InjectLazy] and [Use].
type ServiceLocator struct {
providers map[any]*slot
providers map[any]*slotEntry
}
// New creates a new [ServiceLocator] context to pass around in the application.
func New() *ServiceLocator {
return &ServiceLocator{
providers: map[any]*slot{},
providers: map[any]*slotEntry{},
}
}
func InjectValue[T any](l *ServiceLocator, slotKey SlotKey[T], value T) T {
log.Printf(`injected value of type %T for slot of type %s`, value, getTypeName[T]())
// InjectValue will inject a concrete instance inside the ServiceLocator "l" for the given "slotKey". This should be used for injecting "static" services, for instances whose construction depend on other services you should use the [InjectLazy] function.
//
// This is generic over "T" to check that instances for the given slot type check as "T" can also be an interface.
func InjectValue[T any](l *ServiceLocator, slotKey slot[T], value T) T {
Logger.Printf(`injected value of type %T for slot of type %s`, value, getTypeName[T]())
l.providers[slotKey] = &slot{
l.providers[slotKey] = &slotEntry{
nil,
true,
value,
@@ -57,20 +76,26 @@ func InjectValue[T any](l *ServiceLocator, slotKey SlotKey[T], value T) T {
return value
}
func InjectLazy[T any](l *ServiceLocator, slotKey SlotKey[T], createFunc func(*ServiceLocator) (T, error)) {
log.Printf(`injected lazy for slot of type %s`, getTypeName[T]())
// InjectLazy will inject an instance inside the given ServiceLocator and "slotKey" that is created only when requested with a call to the [Use] function.
//
// This is generic over "T" to check that instances for the given slot type check as "T" can also be an interface.
func InjectLazy[T any](l *ServiceLocator, slotKey slot[T], createFunc func(*ServiceLocator) (T, error)) {
Logger.Printf(`injected lazy for slot of type %s`, getTypeName[T]())
l.providers[slotKey] = &slot{
l.providers[slotKey] = &slotEntry{
createFunc: func(l *ServiceLocator) (any, error) {
return createFunc(l)
},
created: false,
value: nil,
typ: getTypeName[T](),
created: false,
value: nil,
typeName: getTypeName[T](),
}
}
func Use[T any](l *ServiceLocator, slotKey SlotKey[T]) (T, error) {
// Use retrieves the value of type T associated with the given slot key from the provided ServiceLocator instance.
//
// If the ServiceLocator does not have a value for the slot key, or if the value wasn't correctly initialized (in the case of a lazy slot), an error is returned.
func Use[T any](l *ServiceLocator, slotKey slot[T]) (T, error) {
var zero T
slot, ok := l.providers[slotKey]
@@ -85,71 +110,11 @@ func Use[T any](l *ServiceLocator, slotKey SlotKey[T]) (T, error) {
v := slot.value.(T)
log.Printf(`using slot of type %s with value of type %T`, getTypeName[T](), v)
Logger.Printf(`using slot of type %s with value of type %T`, getTypeName[T](), v)
return v, nil
}
// // Require forces the initialization of a slot
// func Require[T any](l *ServiceLocator, slotKey SlotKey[T]) error {
// var zero T
// slot, ok := l.providers[slotKey]
// if !ok {
// return fmt.Errorf(`no injected value for type %T`, zero)
// }
// return slot.checkInitialized(l)
// }
// // MustRequire forces the initialization of a slot or panics if the slot is missing
// func MustRequire[T any](l *ServiceLocator, slotKey SlotKey[T]) {
// err := Require(l, slotKey)
// if err != nil {
// panic(err)
// }
// }
// // Inject will set the implementation for "S" to "value" (the service will be initialized when needed after all of its dependencies)
// func Inject[S Service](l *Context, value S) {
// key := getTypeName[S]()
// log.Printf(`injecting value of type %T for interface %s`, value, key)
// l.providers[key] = &provider{false, nil, value}
// }
// // InjectValue will set the implementation for "S" to "value" and mark this service as already initialized (as this is just a constant)
// func InjectValue[S Service](l *Context, value S) S {
// key := getTypeName[S]()
// log.Printf(`injecting value of type %T for interface %s`, value, key)
// l.providers[key] = &provider{true, nil, value}
// return value
// }
// // Use will retrive from the service locator the implementation set for the type "T" and initialize the service if yet to be initialized
// func Use[T Service](l *Context) (T, error) {
// provider, ok := l.providers[getTypeName[T]()]
// if !ok {
// var zero T
// return zero, fmt.Errorf(`no injected value for type "%T"`, zero)
// }
// if provider.initialized {
// service := provider.service.(T)
// return service, nil
// }
// log.Printf(`initializing %T`, provider.service)
// if err := provider.service.Initialize(l); err != nil {
// var zero T
// return zero, err
// }
// provider.initialized = true
// service := provider.service.(T)
// return service, nil
// }
// getTypeName is a trick to get the name of a type (even if it is an interface type)
func getTypeName[T any]() string {
var zero T
return fmt.Sprintf(`%T`, &zero)[1:]