processMathedVertices refactoring
parent
6dcae6d0c1
commit
9b13aef1ce
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#include "MatchBoxPC.h"
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#include <stdio.h>
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#include <iostream>
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#include <map>
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#include <vector>
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#include "primitiveDataTypeDefinitions.h"
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#include "dataStrStaticQueue.h"
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#include "omp.h"
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#define UCHUNK 1000
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inline void extractUChunk(
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vector<MilanLongInt> &UChunkBeingProcessed,
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staticQueue &U,
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staticQueue &privateU)
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{
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UChunkBeingProcessed.clear();
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#pragma omp critical(U)
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{
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if (U.empty() && !privateU.empty()) // If U is empty but there are nodes in private U
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while (!privateU.empty())
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U.push_back(privateU.pop_front());
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for (int i = 0; i < UCHUNK; i++)
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{ // Pop the new nodes
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if (U.empty())
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break;
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UChunkBeingProcessed.push_back(U.pop_front());
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}
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} // End of critical U
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}
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#include "MatchBoxPC.h"
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#include <stdio.h>
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#include <iostream>
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#include <map>
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#include <vector>
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#include "primitiveDataTypeDefinitions.h"
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#include "dataStrStaticQueue.h"
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#include "omp.h"
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#include "extractUChunk.cpp"
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#define UCHUNK 1000
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inline void processMatchedVertices(
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MilanLongInt NLVer,
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vector<MilanLongInt> &UChunkBeingProcessed,
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staticQueue &U,
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staticQueue &privateU,
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MilanLongInt StartIndex,
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MilanLongInt EndIndex,
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MilanLongInt *myCardPtr,
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MilanLongInt *msgIndPtr,
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MilanLongInt *NumMessagesBundledPtr,
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MilanLongInt *SPtr,
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MilanLongInt *verLocPtr,
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MilanLongInt *verLocInd,
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MilanLongInt *verDistance,
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MilanLongInt *PCounter,
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vector<MilanLongInt> &Counter,
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MilanInt myRank,
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MilanInt numProcs,
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MilanLongInt *candidateMate,
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vector<MilanLongInt> &GMate,
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MilanLongInt *Mate,
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map<MilanLongInt, MilanLongInt> &Ghost2LocalMap,
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MilanReal *edgeLocWeight,
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vector<MilanLongInt> &QLocalVtx,
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vector<MilanLongInt> &QGhostVtx,
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vector<MilanLongInt> &QMsgType,
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vector<MilanInt> &QOwner,
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staticQueue &privateQLocalVtx,
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staticQueue &privateQGhostVtx,
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staticQueue &privateQMsgType,
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staticQueue &privateQOwner)
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{
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// TODO define all the constants in a single place!
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const MilanLongInt REQUEST = 1;
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const MilanLongInt SUCCESS = 2;
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const MilanLongInt FAILURE = 3;
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const MilanLongInt SIZEINFO = 4;
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MilanLongInt adj1, adj2, adj11, adj12, k, k1, v = -1, w = -1, ghostOwner;
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MilanLongInt myCard = *myCardPtr, msgInd = *msgIndPtr, NumMessagesBundled = *NumMessagesBundledPtr, S = *SPtr, privateMyCard = 0;
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// TODO check if private queues arrive empty
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#pragma omp parallel private(k, w, v, k1, adj1, adj2, adj11, adj12, ghostOwner) firstprivate(privateMyCard, privateU, StartIndex, EndIndex, privateQLocalVtx, privateQGhostVtx, privateQMsgType, privateQOwner) default(shared) num_threads(4)
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{
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#ifdef PRINT_DEBUG_INFO_
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cout << "\n(" << myRank << "=========================************===============================" << endl;
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fflush(stdout);
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fflush(stdout);
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#endif
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#ifdef COUNT_LOCAL_VERTEX
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MilanLongInt localVertices = 0;
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#endif
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// TODO what would be the optimal UCHUNK
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vector<MilanLongInt> UChunkBeingProcessed;
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UChunkBeingProcessed.reserve(UCHUNK);
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while (!U.empty())
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{
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extractUChunk(UChunkBeingProcessed, U, privateU);
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for (MilanLongInt u : UChunkBeingProcessed)
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{
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#ifdef PRINT_DEBUG_INFO_
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cout << "\n(" << myRank << ")u: " << u;
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fflush(stdout);
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#endif
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if ((u >= StartIndex) && (u <= EndIndex))
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{ // Process Only the Local Vertices
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#ifdef COUNT_LOCAL_VERTEX
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localVertices++;
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#endif
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// Get the Adjacency list for u
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adj1 = verLocPtr[u - StartIndex]; // Pointer
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adj2 = verLocPtr[u - StartIndex + 1];
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for (k = adj1; k < adj2; k++)
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{
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v = verLocInd[k];
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if ((v >= StartIndex) && (v <= EndIndex))
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{ // If Local Vertex:
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#pragma omp critical(innerProcessMatched)
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{
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#ifdef PRINT_DEBUG_INFO_
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cout << "\n(" << myRank << ")v: " << v << " c(v)= " << candidateMate[v - StartIndex] << " Mate[v]: " << Mate[v];
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fflush(stdout);
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#endif
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// If the current vertex is pointing to a matched vertex and is not matched
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// FIXME is there a way to make candidateMate private?
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// for the moment it could generate an error.
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if (not isAlreadyMatched(v, StartIndex, EndIndex, GMate, Mate, Ghost2LocalMap) and
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candidateMate[v - StartIndex] == u)
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{
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// Start: PARALLEL_PROCESS_EXPOSED_VERTEX_B(v)
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// Start: PARALLEL_COMPUTE_CANDIDATE_MATE_B(v)
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w = computeCandidateMate(verLocPtr[v - StartIndex],
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verLocPtr[v - StartIndex + 1],
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edgeLocWeight, 0,
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verLocInd,
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StartIndex,
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EndIndex,
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GMate,
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Mate,
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Ghost2LocalMap);
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candidateMate[v - StartIndex] = w;
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// End: PARALLEL_COMPUTE_CANDIDATE_MATE_B(v)
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#ifdef PRINT_DEBUG_INFO_
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cout << "\n(" << myRank << ")" << v << " Points to: " << w;
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fflush(stdout);
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#endif
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// If found a dominating edge:
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if (w >= 0)
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{
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// TODO is it possible to lock without a critical region?
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// TODO there must be a more elegant and efficient way to do this
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/*
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while(true) {
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if (omp_test_lock(&MateLock[v - StartIndex])) {
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if (omp_test_lock(&MateLock[w - StartIndex])) break;
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else omp_unset_lock(&MateLock[v - StartIndex]);
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}
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}
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*/
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if ((w < StartIndex) || (w > EndIndex))
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{ // A ghost
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#ifdef PRINT_DEBUG_INFO_
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cout << "\n(" << myRank << ")Sending a request message:";
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cout << "\n(" << myRank << ")Ghost is " << w << " Owner is: " << findOwnerOfGhost(w, verDistance, myRank, numProcs);
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#endif
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QLocalVtx.push_back(v);
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QGhostVtx.push_back(w);
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QMsgType.push_back(REQUEST);
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ghostOwner = findOwnerOfGhost(w, verDistance, myRank, numProcs);
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assert(ghostOwner != -1);
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assert(ghostOwner != myRank);
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QOwner.push_back(ghostOwner);
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PCounter[ghostOwner]++;
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NumMessagesBundled++;
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msgInd++;
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if (candidateMate[NLVer + Ghost2LocalMap[w]] == v)
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{
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Mate[v - StartIndex] = w; // v is a local vertex
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GMate[Ghost2LocalMap[w]] = v; // w is a ghost vertex
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// Q.push_back(u);
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privateU.push_back(v);
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privateU.push_back(w);
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privateMyCard++;
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#ifdef PRINT_DEBUG_INFO_
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cout << "\n(" << myRank << ")MATCH: (" << v << "," << w << ") ";
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fflush(stdout);
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#endif
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// TODO refactor this
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// Decrement the counter:
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// Start: PARALLEL_PROCESS_CROSS_EDGE_B(v,w)
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if (Counter[Ghost2LocalMap[w]] > 0)
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{
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Counter[Ghost2LocalMap[w]] = Counter[Ghost2LocalMap[w]] - 1; // Decrement
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if (Counter[Ghost2LocalMap[w]] == 0)
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{
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S--; // Decrement S
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#ifdef PRINT_DEBUG_INFO_
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cout << "\n(" << myRank << ")Decrementing S: Ghost vertex " << w << " has received all its messages";
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fflush(stdout);
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#endif
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}
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} // End of if Counter[w] > 0
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// End: PARALLEL_PROCESS_CROSS_EDGE_B(v,w)
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} // End of if CandidateMate[w] = v
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} // End of if a Ghost Vertex
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else
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{ // w is a local vertex
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if (candidateMate[w - StartIndex] == v)
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{
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Mate[v - StartIndex] = w; // v is a local vertex
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Mate[w - StartIndex] = v; // w is a local vertex
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// Q.push_back(u);
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privateU.push_back(v);
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privateU.push_back(w);
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privateMyCard++;
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#ifdef PRINT_DEBUG_INFO_
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cout << "\n(" << myRank << ")MATCH: (" << v << "," << w << ") ";
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fflush(stdout);
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#endif
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} // End of if(CandidateMate(w) = v
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} // End of Else
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// omp_unset_lock(&MateLock[v - StartIndex]);
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// omp_unset_lock(&MateLock[w - StartIndex]);
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} // End of if(w >=0)
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else
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{
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adj11 = verLocPtr[v - StartIndex];
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adj12 = verLocPtr[v - StartIndex + 1];
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for (k1 = adj11; k1 < adj12; k1++)
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{
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w = verLocInd[k1];
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if ((w < StartIndex) || (w > EndIndex))
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{ // A ghost
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#ifdef PRINT_DEBUG_INFO_
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cout << "\n(" << myRank << ")Sending a failure message: ";
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cout << "\n(" << myRank << ")Ghost is " << w << " Owner is: " << findOwnerOfGhost(w, verDistance, myRank, numProcs);
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fflush(stdout);
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#endif
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/* MPI_Bsend(&Message[0], 3, MPI_INT, inputSubGraph.findOwner(w),
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ComputeTag, comm); */
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QLocalVtx.push_back(v);
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QGhostVtx.push_back(w);
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QMsgType.push_back(FAILURE);
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// ghostOwner = inputSubGraph.findOwner(w);
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ghostOwner = findOwnerOfGhost(w, verDistance, myRank, numProcs);
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assert(ghostOwner != -1);
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assert(ghostOwner != myRank);
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QOwner.push_back(ghostOwner);
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PCounter[ghostOwner]++;
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NumMessagesBundled++;
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msgInd++;
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} // End of if(GHOST)
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} // End of for loop
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} // End of Else: w == -1
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// End: PARALLEL_PROCESS_EXPOSED_VERTEX_B(v)
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} // End of If (candidateMate[v-StartIndex] == u
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} // End of critical region if
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} // End of if ( (v >= StartIndex) && (v <= EndIndex) ) //If Local Vertex:
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else
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{ // Neighbor is a ghost vertex
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#pragma omp critical(innerProcessMatched)
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{
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// while(!omp_test_lock(&MateLock[u - StartIndex]));
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if (candidateMate[NLVer + Ghost2LocalMap[v]] == u)
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candidateMate[NLVer + Ghost2LocalMap[v]] = -1;
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if (v != Mate[u - StartIndex])
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{ // u is local
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// Build the Message Packet:
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// Message[0] = u; //LOCAL
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// Message[1] = v; //GHOST
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// Message[2] = SUCCESS; //TYPE
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// Send a Request (Asynchronous)
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#ifdef PRINT_DEBUG_INFO_
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cout << "\n(" << myRank << ")Sending a success message: ";
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cout << "\n(" << myRank << ")Ghost is " << v << " Owner is: " << findOwnerOfGhost(v, verDistance, myRank, numProcs) << "\n";
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fflush(stdout);
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#endif
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QLocalVtx.push_back(u);
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QGhostVtx.push_back(v);
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QMsgType.push_back(SUCCESS);
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ghostOwner = findOwnerOfGhost(v, verDistance, myRank, numProcs);
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assert(ghostOwner != -1);
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assert(ghostOwner != myRank);
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QOwner.push_back(ghostOwner);
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PCounter[ghostOwner]++;
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NumMessagesBundled++;
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msgInd++;
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} // End of If( v != Mate[u] )
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// omp_unset_lock(&MateLock[u - StartIndex]);
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} // End of critical region
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} // End of Else //A Ghost Vertex
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} // End of For Loop adj(u)
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} // End of if ( (u >= StartIndex) && (u <= EndIndex) ) //Process Only If a Local Vertex
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// Ask for the critical section only when a certain amount
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// of data have been accumulated in the private queue
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if (privateU.size() < UCHUNK && !U.empty())
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continue;
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queuesTransfer(U, privateU, QLocalVtx,
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QGhostVtx,
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QMsgType, QOwner, privateQLocalVtx,
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privateQGhostVtx,
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privateQMsgType,
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privateQOwner);
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}
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} // End of while ( /*!Q.empty()*/ !U.empty() )
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queuesTransfer(U, privateU, QLocalVtx,
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QGhostVtx,
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QMsgType, QOwner, privateQLocalVtx,
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privateQGhostVtx,
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privateQMsgType,
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privateQOwner);
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// TODO it is possible that this is not working as expected
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// further investigation needed.
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#pragma omp atomic
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myCard += privateMyCard;
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#ifdef COUNT_LOCAL_VERTEX
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printf("Count local vertexes: %ld for thread %d of processor %d\n",
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localVertices,
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omp_get_thread_num(),
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myRank);
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#endif
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}
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*myCardPtr = myCard;
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*msgIndPtr = msgInd;
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*NumMessagesBundledPtr = NumMessagesBundled;
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*SPtr = S;
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}
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