rename game modes #97

pull/99/head
Jon Eugster 2 years ago
parent 50ec616b8e
commit 88860d277d

@ -200,7 +200,7 @@ function WorldSelectionMenu() {
} }
function label(x : number) { function label(x : number) {
return x == 0 ? 'playground' : x == 1 ? 'explorer' : 'regular' return x == 0 ? 'none' : x == 1 ? 'lax' : 'regular'
} }
return <nav className="world-selection-menu"> return <nav className="world-selection-menu">
@ -208,11 +208,11 @@ function WorldSelectionMenu() {
<Button title="Load game progress from JSON" onClick={openUploadMenu} to=""><FontAwesomeIcon icon={faUpload} /></Button> <Button title="Load game progress from JSON" onClick={openUploadMenu} to=""><FontAwesomeIcon icon={faUpload} /></Button>
<Button title="Clear game progress" to="" onClick={openEraseMenu}><FontAwesomeIcon icon={faEraser} /></Button> <Button title="Clear game progress" to="" onClick={openEraseMenu}><FontAwesomeIcon icon={faEraser} /></Button>
<div className="slider-wrap"> <div className="slider-wrap">
<span className="difficulty-label">difficulty:</span> <span className="difficulty-label">Game Rules:</span>
<Slider <Slider
title="Difficulties:&#10;- regular: 🔐 levels, 🔐 tactics&#10;- explorer: 🔓 levels, 🔐 tactics&#10;- playground: 🔓 levels, 🔓 tactics" title="Game Rules:&#10;- regular: 🔐 levels, 🔐 tactics&#10;- lax: 🔓 levels, 🔐 tactics&#10;- none: 🔓 levels, 🔓 tactics"
min={0} max={2} min={0} max={2}
aria-label="Mode" aria-label="Game Rules"
defaultValue={difficulty} defaultValue={difficulty}
marks={[ marks={[
{value: 0, label: label(0)}, {value: 0, label: label(0)},

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