Fork di lean4game del PHC per la settimana matematica del 2025 https://lean4game.phc.dm.unipi.it/
You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 
Go to file
Jon Eugster cc89e78e4c
Create troubleshoot.md
2 years ago
.github/workflows update workflow 3 years ago
.vscode add vs code settings 4 years ago
client remove watchdog 3 years ago
doc Create troubleshoot.md 2 years ago
relay fix: remove tmp files after import 2 years ago
server bump to v4.4.0 2 years ago
.gitignore separate lean server from socket server 3 years ago
LICENSE Create LICENSE 3 years ago
NOTES.md remove docker isntructions 3 years ago
NOTES_SUBDOMAIN.md notes subdomain 4 years ago
README.md Update README.md 3 years ago
ecosystem.config.cjs separate lean server from socket server 3 years ago
env.d.ts fix redirect from landing page in dev container #145 3 years ago
index.html change to vite 3 years ago
package-lock.json remove watchdog 3 years ago
package.json remove watchdog 3 years ago
tsconfig.json separate lean server from socket server 3 years ago
vite.config.ts separate lean server from socket server 3 years ago

README.md

Lean 4 Game

This is the source code for a Lean game platform hosted at adam.math.hhu.de.

Creating a Game

Please follow the tutorial Creating a Game. In particular, the following steps might be of interest:

Documentation

The documentation is very much work in progress but the linked documentation here should be up-to-date:

Game creation API

Frontend API

Backend

not fully written yet.

  • Server: describes the server part (i.e. the content of server/ und relay/).

Contributing

Contributions to lean4game are always welcome!

Security

Providing the use access to a Lean instance running on the server is a severe security risk. That is why we start the Lean server with bubblewrap.

Credits

The project has pimarily been developed by Alexander Bentkamp and Jon Eugster.

It is based on ideas from the Lean Game Maker and the Natural Number Game (NNG) by Kevin Buzzard and Mohammad Pedramfar, and on Patrick Massot's prototype: NNG4.