Compare commits

...
14 Commits
Author SHA1 Message Date
Alexander Bentkamp bb8be70bcb error: Tried to spawn a new thread, but 2023-11-27 22:12:37 +01:00
Alexander Bentkamp 85fef9373d fix rootUri 2023-11-24 10:19:34 +01:00
Alexander Bentkamp be34fe9cda didOpen 2023-11-23 22:07:44 +01:00
Alexander Bentkamp 6d61bc1942 connect to all game watchdog methods 2023-11-22 20:02:19 +01:00
Alexander Bentkamp 2613c16bbb bump toolchain 2023-11-22 18:26:16 +01:00
Alexander Bentkamp 926a013b10 more 2023-11-22 17:58:40 +01:00
Alexander Bentkamp 4e45111dd8 game info 2023-11-16 20:54:05 +01:00
Alexander Bentkamp 32a2ff3e18 game module import (not quite) 2023-11-15 21:27:52 +01:00
Alexander Bentkamp 8d29761579 stdout 2023-11-15 17:49:41 +01:00
Alexander Bentkamp 3ff46aeb54 merge dirs 2023-11-15 14:41:55 +01:00
Alexander Bentkamp 3d79c4ea60 connect wasm to monaco 2023-11-10 20:25:25 +01:00
Alexander Bentkamp 11dde6aad9 more 2023-11-10 15:34:31 +01:00
Alexander Bentkamp 8a6486bdd5 reverse-ffi IO 2023-11-10 11:27:09 +01:00
Alexander Bentkamp f6063023b4 reverse-ffi test 2023-11-10 10:44:37 +01:00
19 changed files with 1484 additions and 31 deletions
+2
View File
@@ -2,5 +2,7 @@ node_modules
client/dist
server/build
server/lakefile.olean
server32bit
**/lake-packages/
**/.DS_Store
client/public/server.*
+94
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@@ -0,0 +1,94 @@
var stderrBuffer = ""
var messageBuffer = []
var initialized = false;
var flushing = false;
var headerMode = true;
var header="";
var re = /Content-Length: (\d+)\r\n/i;
var contentLength = 0;
var content = []
var utf8decoder = new TextDecoder();
function flushMessageBuffer(){
if (initialized && !flushing) {
while(messageBuffer.length > 0) {
flushing = true;
var msg = messageBuffer.shift();
console.log(`Send message: ${msg}`);
Module.ccall('send_message', 'void', ['string'], [msg]);
console.log(`Message done: ${msg}`);
}
flushing = false;
}
}
var Module = {
"arguments": ["--worker"],
"preRun": [function() {
function stdin() {
return null;
}
function stdout(asciiCode) {
if (headerMode) {
header += String.fromCharCode(asciiCode)
if (header.endsWith('\r\n\r\n')) {
const found = header.match(re)
if (found == null) { console.error(`Invalid header: ${header}`) }
contentLength = parseInt(found[1])
content = []
headerMode = false
}
} else {
content.push(asciiCode)
if (content.length == contentLength) {
const message = utf8decoder.decode(new Uint8Array(content))
console.log(`Server: ${message}`)
postMessage(message);
headerMode = true
header = ''
}
}
}
function stderr(asciiCode) {
stderrBuffer += String.fromCharCode(asciiCode)
}
FS.init(stdin, stdout, stderr);
}],
"noInitialRun": true,
"onRuntimeInitialized": () => {
Module.ccall('main', 'void', [], []);
initialized = true;
if (stderrBuffer !== "") {
console.log(stderrBuffer);
stderrBuffer = ""
}
flushMessageBuffer();
}
};
importScripts("server.js")
onmessage = (ev) => {
console.log(`Client: ${ev.data}`)
messageBuffer.push(ev.data);
flushMessageBuffer();
}
setInterval(() => {
if (stderrBuffer !== "") {
console.log(stderrBuffer);
stderrBuffer = ""
}
}, 1000)
setTimeout(() =>{
},2000)
+1 -1
View File
@@ -4,7 +4,7 @@
import * as React from 'react';
import * as monaco from 'monaco-editor/esm/vs/editor/editor.api.js'
import { LeanClient } from 'lean4web/client/src/editor/leanclient';
import { LeanClient } from './leanclient';
export class Connection {
private game: string = undefined // We only keep a connection to a single game at a time
+612
View File
@@ -0,0 +1,612 @@
/* This file is based on `vscode-lean4/src/leanclient.ts` */
import {
TextDocument, EventEmitter, Diagnostic,
DocumentHighlight, Range, DocumentHighlightKind, workspace,
Disposable, Uri, ConfigurationChangeEvent, OutputChannel, DiagnosticCollection,
WorkspaceFolder, window
} from 'vscode'
import {
DidChangeTextDocumentParams,
DidCloseTextDocumentParams,
DidOpenTextDocumentNotification,
DocumentFilter,
InitializeResult,
MonacoLanguageClient as LanguageClient,
LanguageClientOptions,
PublishDiagnosticsParams,
CloseAction, ErrorAction,
RevealOutputChannelOn,
} from 'monaco-languageclient'
import { State } from 'vscode-languageclient'
import * as ls from 'vscode-languageserver-protocol'
import { toSocket } from 'vscode-ws-jsonrpc'
import {
// toolchainPath, lakePath, addServerEnvPaths, serverArgs, serverLoggingEnabled, serverLoggingPath, shouldAutofocusOutput,
getElaborationDelay
// lakeEnabled
} from 'lean4web/client/src/editor/config'
// import { assert } from './utils/assert'
import { LeanFileProgressParams, LeanFileProgressProcessingInfo } from '@leanprover/infoview-api'
// import { LocalStorageService } from './utils/localStorage'
// import { batchExecute } from './utils/batch'
// import { readLeanVersion } from './utils/projectInfo'
import * as fs from 'fs'
import { URL } from 'url'
import { join } from 'path'
// import { logger } from './utils/logger'
import { SemVer } from 'semver'
// import { fileExists, isFileInFolder } from './utils/fsHelper'
import { c2pConverter, p2cConverter, patchConverters } from 'lean4web/client/src/editor/utils/converters'
import { WasmReader, WasmWriter, WebSocketMessageWriter, WebSocketMessageReader } from './wasm'
const escapeRegExp = (s: string) => s.replace(/[.*+?^${}()|[\]\\]/g, '\\$&')
export type ServerProgress = Map<Uri, LeanFileProgressProcessingInfo[]>
export function getFullRange (diag: Diagnostic): Range {
return (diag as any)?.fullRange || diag.range
}
export class LeanClient implements Disposable {
running: boolean = false
private client: LanguageClient | undefined
// private toolchainPath: string
// private readonly outputChannel: OutputChannel
// private readonly storageManager: LocalStorageService
private readonly workspaceFolder: WorkspaceFolder | undefined
private readonly folderUri: Uri
private readonly subscriptions: Disposable[] = []
private noPrompt: boolean = false
private showingRestartMessage: boolean = false
// private readonly elanDefaultToolchain: string
private readonly didChangeEmitter = new EventEmitter<DidChangeTextDocumentParams>()
didChange = this.didChangeEmitter.event
private readonly diagnosticsEmitter = new EventEmitter<PublishDiagnosticsParams>()
diagnostics = this.diagnosticsEmitter.event
private readonly didSetLanguageEmitter = new EventEmitter<string>()
didSetLanguage = this.didSetLanguageEmitter.event
private readonly didCloseEmitter = new EventEmitter<DidCloseTextDocumentParams>()
didClose = this.didCloseEmitter.event
private readonly customNotificationEmitter = new EventEmitter<{ method: string, params: any }>()
/** Fires whenever a custom notification (i.e. one not defined in LSP) is received. */
customNotification = this.customNotificationEmitter.event
/** saved progress info in case infoview is opened, it needs to get all of it. */
progress: ServerProgress = new Map()
private readonly progressChangedEmitter = new EventEmitter<[string, LeanFileProgressProcessingInfo[]]>()
progressChanged = this.progressChangedEmitter.event
private readonly stoppedEmitter = new EventEmitter()
stopped = this.stoppedEmitter.event
private readonly restartedEmitter = new EventEmitter()
restarted = this.restartedEmitter.event
private readonly restartingEmitter = new EventEmitter()
restarting = this.restartingEmitter.event
private readonly restartedWorkerEmitter = new EventEmitter<string>()
restartedWorker = this.restartedWorkerEmitter.event
private readonly serverFailedEmitter = new EventEmitter<string>()
serverFailed = this.serverFailedEmitter.event
/** Files which are open. */
private readonly isOpen: Map<string, TextDocument> = new Map()
constructor (private readonly socketUrl: string, workspaceFolder: WorkspaceFolder | undefined, folderUri: Uri,
public readonly showRestartMessage: () => void) {
// this.storageManager = storageManager
// this.outputChannel WebSocketMessageWriter= outputChannel
this.workspaceFolder = workspaceFolder // can be null when opening adhoc files.
this.folderUri = folderUri
// this.elanDefaultToolchain = elanDefaultToolchain
// this.subscriptions.push(workspace.onDidChangeConfiguration((e) => this.configChanged(e)))
}
dispose (): void {
this.subscriptions.forEach((s) => s.dispose())
if (this.isStarted()) void this.stop()
}
// async showRestartMessage (restartFile: boolean = false): Promise<void> {
// // if (!this.showingRestartMessage) {
// // this.showingRestartMessage = true
// // let restartItem: string
// // let messageTitle: string
// // if (!restartFile) {
// // restartItem = 'Restart Lean Server'
// // messageTitle = 'Lean Server has stopped unexpectedly.'
// // } else {
// // restartItem = 'Restart Lean Server on this file'
// // messageTitle = 'The Lean Server has stopped processing this file.'
// // }
// // const item = await this.showErrorMessage(messageTitle, restartItem)
// // this.showingRestartMessage = false
// // if (item === restartItem) {
// // void this.start()
// // // if (restartFile && (window.activeTextEditor != null)) {
// // // await this.restartFile(window.activeTextEditor.document)
// // // } else {
// // // void this.start()
// // // }
// // }
// // }
// }
async restart (): Promise<void> {
const startTime = Date.now()
console.log('[LeanClient] Restarting Lean Server')
if (this.isStarted()) {
await this.stop()
}
this.restartingEmitter.fire(undefined)
// this.toolchainPath = this.storageManager.getLeanPath()
// if (!this.toolchainPath) this.toolchainPath = toolchainPath()
// let version = this.storageManager.getLeanVersion()
// const env = addServerEnvPaths(process.env)
// if (serverLoggingEnabled()) {
// env.LEAN_SERVER_LOG_DIR = serverLoggingPath()
// }
// let executable = lakePath() ||
// (this.toolchainPath ? join(this.toolchainPath, 'bin', 'lake') : 'lake')
// check if the lake process will start (skip it on scheme: 'untitled' files)
// let useLake = lakeEnabled() && this.folderUri && this.folderUri.scheme === 'file'
// if (useLake) {
// let knownDate = false
// const lakefile = Uri.joinPath(this.folderUri, 'lakefile.lean')
// if (!await fileExists(new URL(lakefile.toString()))) {
// useLake = false
// } else {
// // see if we can avoid the more expensive checkLakeVersion call.
// const date = await this.checkToolchainVersion(this.folderUri)
// if (date != null) {
// // Feb 16 2022 is when the 3.1.0.pre was released.
// useLake = date >= new Date(2022, 1, 16)
// knownDate = true
// }
// if (useLake && !knownDate) {
// useLake = await this.checkLakeVersion(executable, version)
// }
// }
// }
// if (!useLake) {
// executable = (this.toolchainPath) ? join(this.toolchainPath, 'bin', 'lean') : 'lean'
// }
// const cwd = this.folderUri?.fsPath
// if (!cwd && !version) {
// // Fixes issue #227, for adhoc files it would pick up the cwd from the open folder
// // which is not what we want. For adhoc files we want the (default) toolchain instead.
// version = this.elanDefaultToolchain
// }
// let options = version ? ['+' + version] : []
// if (useLake) {
// options = options.concat(['serve', '--'])
// } else {
// options = options.concat(['--server'])
// }
// Add folder name to command-line so that it shows up in `ps aux`.
// if (cwd) {
// options.push('' + cwd)
// } else {
// options.push('untitled')
// }
// const serverOptions: ServerOptions = {
// command: executable,
// args: options.concat(serverArgs()),
// options: {
// cwd,
// env
// }
// }
const clientOptions: LanguageClientOptions = {
// use a language id as a document selector
documentSelector: ['lean4'],
initializationOptions: {
editDelay: getElaborationDelay(), hasWidgets: true
},
connectionOptions: {
maxRestartCount: 0,
cancellationStrategy: undefined as any
},
// disable the default error handler
errorHandler: {
error: () => ({ action: ErrorAction.Continue }),
closed: () => ({ action: CloseAction.DoNotRestart })
},
middleware: {
handleDiagnostics: (uri, diagnostics, next) => {
next(uri, diagnostics)
if (this.client == null) return
const uri_ = c2pConverter.asUri(uri)
const diagnostics_ = []
for (const d of diagnostics) {
const d_: ls.Diagnostic = {
...c2pConverter.asDiagnostic(d)
}
diagnostics_.push(d_)
}
this.diagnosticsEmitter.fire({ uri: uri_, diagnostics: diagnostics_ })
},
// didOpen: async () => {
// // Note: as per the LSP spec: An open notification must not be sent more than once
// // without a corresponding close notification send before. This means open and close
// // notification must be balanced and the max open count for a particular textDocument
// // is one. So this even does nothing the notification is handled by the
// // openLean4Document method below after the 'lean4' languageId is established and
// // it has weeded out documents opened to invisible editors (like 'git:' schemes and
// // invisible editors created for Ctrl+Hover events. A side effect of unbalanced
// // open/close notification is leaking 'lean --worker' processes.
// // See https://github.com/microsoft/vscode/issues/78453).
// },
didChange: async (data, next) => {
await next(data)
if (!this.running || (this.client == null)) return // there was a problem starting lean server.
const params = c2pConverter.asChangeTextDocumentParams(data)
this.didChangeEmitter.fire(params)
},
didClose: async (doc, next) => {
if (!this.isOpen.delete(doc.uri.toString())) {
return
}
await next(doc)
if (!this.running || (this.client == null)) return // there was a problem starting lean server.
const params = c2pConverter.asCloseTextDocumentParams(doc)
this.didCloseEmitter.fire(params)
},
provideDocumentHighlights: async (doc, pos, ctok, next) => {
const leanHighlights = await next(doc, pos, ctok)
if (leanHighlights?.length) return leanHighlights
// vscode doesn't fall back to textual highlights,
// so we need to do that manually
await new Promise((res) => setTimeout(res, 250))
if (ctok.isCancellationRequested) return
const wordRange = doc.getWordRangeAtPosition(pos)
if (wordRange == null) return
const word = doc.getText(wordRange)
const highlights: DocumentHighlight[] = []
const text = doc.getText()
const nonWordPattern = '[`~@$%^&*()-=+\\[{\\]}⟨⟩⦃⦄⟦⟧⟮⟯‹›\\\\|;:\",./\\s]|^|$'
const regexp = new RegExp(`(?<=${nonWordPattern})${escapeRegExp(word)}(?=${nonWordPattern})`, 'g')
for (const match of text.matchAll(regexp)) {
const start = doc.positionAt(match.index ?? 0)
highlights.push({
range: new Range(start, start.translate(0, match[0].length)),
kind: DocumentHighlightKind.Text
})
}
return highlights
}
}
}
if (!this.client) {
this.client = new LanguageClient({
id: 'lean4',
name: 'Lean 4',
clientOptions,
connectionProvider: {
get: async () => {
return await new Promise((resolve, reject) => {
const worker = new Worker("worker.js")
const reader = new WasmReader(worker)
const writer = new WasmWriter(worker)
resolve({
reader,
writer
})
})
}
}
})
} else {
await this.client.start()
}
// HACK: Prevent monaco from panicking when the Lean server crashes
this.client.handleFailedRequest = (type, token: any, error: any, defaultValue, showNotification?: boolean) => {
return defaultValue
}
let insideRestart = true
patchConverters(this.client.protocol2CodeConverter, this.client.code2ProtocolConverter)
try {
this.client.onDidChangeState(async (s) => {
// see https://github.com/microsoft/vscode-languageserver-node/issues/825
if (s.newState === State.Starting) {
console.log('[LeanClient] starting')
} else if (s.newState === State.Running) {
const end = Date.now()
console.log(`[LeanClient] running, started in ${end - startTime} ms`)
this.running = true // may have been auto restarted after it failed.
if (!insideRestart) {
this.restartedEmitter.fire(undefined)
}
} else if (s.newState === State.Stopped) {
this.running = false
console.log('[LeanClient] has stopped or it failed to start')
if (!this.noPrompt) {
// only raise this event and show the message if we are not the ones
// who called the stop() method.
this.stoppedEmitter.fire({ message: 'Lean server has stopped.', reason: '' })
await this.showRestartMessage()
}
}
})
await this.client.start()
// tell the new client about the documents that are already open!
// for (const key of this.isOpen.keys()) {
// const doc = this.isOpen.get(key)
// if (doc != null) this.notifyDidOpen(doc)
// }
// if we got this far then the client is happy so we are running!
this.running = true
} catch (error) {
console.log(error)
this.serverFailedEmitter.fire('' + error)
insideRestart = false
return
}
// HACK(WN): Register a default notification handler to fire on custom notifications.
// A mechanism to do this is provided in vscode-jsonrpc. One can register a `StarNotificationHandler`
// here: https://github.com/microsoft/vscode-languageserver-node/blob/b2fc85d28a1a44c22896559ee5f4d3ba37a02ef5/jsonrpc/src/common/connection.ts#L497
// which fires on any LSP notifications not in the standard, for example the `$/lean/..` ones.
// However this mechanism is not exposed in vscode-languageclient, so we hack around its implementation.
const starHandler = (method: string, params_: any) => {
if (method === '$/lean/fileProgress' && (this.client != null)) {
const params = params_ as LeanFileProgressParams
const uri = p2cConverter.asUri(params.textDocument.uri)
this.progressChangedEmitter.fire([uri.toString(), params.processing])
// save the latest progress on this Uri in case infoview needs it later.
this.progress.set(uri, params.processing)
}
this.customNotificationEmitter.fire({ method, params: params_ })
}
// eslint-disable-next-line @typescript-eslint/no-unsafe-argument
this.client.onNotification(starHandler as any, () => {})
// Reveal the standard error output channel when the server prints something to stderr.
// The vscode-languageclient library already takes care of writing it to the output channel.
// let stderrMsgBoxVisible = false;
// (this.client)._serverProcess.stderr.on('data', async (chunk: Buffer) => {
// if (shouldAutofocusOutput()) {
// this.client?.outputChannel.show(true)
// } else if (!stderrMsgBoxVisible) {
// stderrMsgBoxVisible = true
// const outputItem = 'Show stderr output'
// const outPrompt = `Lean server printed an error:\n${chunk.toString()}`
// if (await window.showErrorMessage(outPrompt, outputItem) === outputItem) {
// this.outputChannel.show(false)
// }
// stderrMsgBoxVisible = false
// }
// })
this.restartedEmitter.fire(undefined)
insideRestart = false
}
async openLean4Document (doc: TextDocument) {
if (this.isOpen.has(doc.uri.toString())) return
if (!await this.isSameWorkspace(doc.uri)) {
// skip it, this file belongs to a different workspace...
return
}
this.isOpen.set(doc.uri.toString(), doc)
if (!this.running) return // there was a problem starting lean server.
// didOpenEditor may have also changed the language, so we fire the
// event here because the InfoView should be wired up to receive it now.
this.didSetLanguageEmitter.fire(doc.languageId)
this.notifyDidOpen(doc)
}
notifyDidOpen (doc: TextDocument) {
// BUG: was `DidOpenTextDocumentNotification.type` instead of the string, but that failed
void this.client?.sendNotification('textDocument/didOpen', {
textDocument: {
uri: doc.uri.toString(),
languageId: doc.languageId,
version: 1,
text: doc.getText()
}
})
}
async isSameWorkspace (uri: Uri): Promise<boolean> {
// if (this.folderUri) {
// if (this.folderUri.scheme !== uri.scheme) return false
// if (this.folderUri.scheme === 'file') {
// const realPath1 = await fs.promises.realpath(this.folderUri.fsPath)
// const realPath2 = await fs.promises.realpath(uri.fsPath)
// return isFileInFolder(realPath2, realPath1)
// } else {
// return uri.toString().startsWith(this.folderUri.toString())
// }
// } else {
// return uri.scheme === 'untitled'
// }
return false
}
getWorkspaceFolder (): string {
return this.folderUri?.toString()
}
async start (): Promise<void> {
return await this.restart()
}
isStarted (): boolean {
return this.client !== undefined
}
isRunning (): boolean {
if (this.client != null) {
return this.running
}
return false
}
async stop (): Promise<void> {
// assert(() => this.isStarted())
if ((this.client != null) && this.running) {
this.noPrompt = true
try {
// some timing conditions can happen while running unit tests that cause
// this to throw an exception which then causes those tests to fail.
await this.client.stop()
} catch (e) {
console.log(`[LeanClient] Error stopping language client: ${e}`)
}
}
this.noPrompt = false
this.progress = new Map()
this.client = undefined
this.running = false
}
configChanged (e: ConfigurationChangeEvent): void {
// let newToolchainPath = this.storageManager.getLeanPath()
// if (!newToolchainPath) newToolchainPath = toolchainPath()
// if (this.toolchainPath !== newToolchainPath) {
// void this.restart()
// }
}
async restartFile (doc: TextDocument): Promise<void> {
if (!this.running) return // there was a problem starting lean server.
// assert(() => this.isStarted())
if (!await this.isSameWorkspace(doc.uri)) {
// skip it, this file belongs to a different workspace...
return
}
const uri = doc.uri.toString()
console.log(`[LeanClient] Restarting File: ${uri}`)
// This causes a text document version number discontinuity. In
// (didChange (oldVersion) => restartFile => didChange (newVersion))
// the client emits newVersion = oldVersion + 1, despite the fact that the
// didOpen packet emitted below initializes the version number to be 1.
// This is not a problem though, since both client and server are fine
// as long as the version numbers are monotonous.
void this.client?.sendNotification('textDocument/didClose', {
textDocument: {
uri
}
})
void this.client?.sendNotification('textDocument/didOpen', {
textDocument: {
uri,
languageId: 'lean4',
version: 1,
text: doc.getText()
}
})
this.restartedWorkerEmitter.fire(uri)
}
// eslint-disable-next-line @typescript-eslint/explicit-module-boundary-types
async sendRequest (method: string, params: any): Promise<any> {
return this.running && (this.client != null)
? await this.client.sendRequest(method, params)
: await new Promise<any>((_, reject) => { reject('Client is not running') })
}
// eslint-disable-next-line @typescript-eslint/explicit-module-boundary-types
sendNotification (method: string, params: any): Promise<void> | undefined {
return this.running && (this.client != null) ? this.client.sendNotification(method, params) : undefined
}
async getDiagnosticParams (uri: Uri, diagnostics: readonly Diagnostic[]): Promise<PublishDiagnosticsParams> {
const params: PublishDiagnosticsParams = {
uri: c2pConverter.asUri(uri),
diagnostics: await c2pConverter.asDiagnostics(diagnostics as Diagnostic[])
}
return params
}
getDiagnostics (): DiagnosticCollection | undefined {
return this.running ? this.client?.diagnostics : undefined
}
get initializeResult (): InitializeResult | undefined {
return this.running ? this.client?.initializeResult : undefined
}
private async checkToolchainVersion (folderUri: Uri): Promise<Date | undefined> {
// see if we have a well known toolchain label that corresponds
// to a known date like 'leanprover/lean4:nightly-2022-02-01'
// const toolchainVersion = await readLeanVersion(folderUri)
// if (toolchainVersion) {
// const match = /^leanprover\/lean4:nightly-(\d+)-(\d+)-(\d+)$/.exec(toolchainVersion)
// if (match != null) {
// return new Date(parseInt(match[1]), parseInt(match[2]) - 1, parseInt(match[3]))
// }
// if (toolchainVersion === 'leanprover/lean4:stable') {
// return new Date(2022, 2, 1)
// }
// }
return undefined
}
// async checkLakeVersion (executable: string, version: string): Promise<boolean> {
// // Check that the Lake version is high enough to support "lake serve" option.
// const versionOptions = version ? ['+' + version, '--version'] : ['--version']
// const start = Date.now()
// const lakeVersion = await batchExecute(executable, versionOptions, this.folderUri?.fsPath, undefined)
// logger.log(`[LeanClient] Ran '${executable} ${versionOptions.join(' ')}' in ${Date.now() - start} ms`)
// const actual = this.extractVersion(lakeVersion)
// if (actual.compare('3.0.0') > 0) {
// return true
// }
// return false
// }
// private extractVersion (v: string | undefined): SemVer {
// if (!v) return new SemVer('0.0.0')
// const prefix = 'Lake version'
// if (v.startsWith(prefix)) v = v.slice(prefix.length).trim()
// const pos = v.indexOf('(')
// if (pos > 0) v = v.slice(0, pos).trim()
// try {
// return new SemVer(v)
// } catch {
// return new SemVer('0.0.0')
// }
// }
}
+341
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@@ -0,0 +1,341 @@
import { DataCallback, AbstractMessageReader, MessageReader } from 'vscode-jsonrpc/lib/common/messageReader.js';
import { Message } from 'vscode-jsonrpc/lib/common/messages.js';
import { AbstractMessageWriter, MessageWriter } from 'vscode-jsonrpc/lib/common/messageWriter.js';
import { Emitter } from 'vscode-jsonrpc/lib/common/events.js';
import { Disposable, IWebSocket } from 'vscode-ws-jsonrpc/.';
declare var IO: any;
export class WasmWriter implements MessageWriter {
protected errorCount = 0;
errorEmitter
closeEmitter
constructor(private worker: Worker) {
this.errorEmitter = new Emitter()
this.closeEmitter = new Emitter()
}
dispose() {
this.errorEmitter.dispose();
this.closeEmitter.dispose();
}
get onError() {
return this.errorEmitter.event;
}
fireError(error, message, count) {
this.errorEmitter.fire([this.asError(error), message, count]);
}
get onClose() {
return this.closeEmitter.event;
}
fireClose() {
this.closeEmitter.fire(undefined);
}
asError(error) {
if (error instanceof Error) {
return error;
}
else {
return new Error(`Writer received error. Reason: ${error.message}`);
}
}
end(): void {
}
async write(msg: Message): Promise<void> {
try {
const content = JSON.stringify(msg);
this.worker.postMessage(content)
} catch (e) {
this.errorCount++;
this.fireError(e, msg, this.errorCount);
}
}
}
export class WasmReader implements MessageReader {
protected state: 'initial' | 'listening' | 'closed' = 'initial';
protected callback: DataCallback | undefined;
protected readonly events: { message?: any, error?: any }[] = [];
constructor(private worker: Worker) {
this.worker.onmessage = (ev) => {
this.readMessage(ev.data)
}
// this.socket.onMessage(message =>
// this.readMessage(message)
// );
// this.socket.onError(error =>
// this.fireError(error)
// );
// this.socket.onClose((code, reason) => {
// if (code !== 1000) {
// const error: Error = {
// name: '' + code,
// message: `Error during socket reconnect: code = ${code}, reason = ${reason}`
// };
// this.fireError(error);
// }
// this.fireClose();
// });
this.errorEmitter = new Emitter()
this.closeEmitter = new Emitter()
this.partialMessageEmitter = new Emitter()
}
protected errorCount = 0;
errorEmitter
closeEmitter
partialMessageEmitter
dispose() {
this.errorEmitter.dispose();
this.closeEmitter.dispose();
}
get onError() {
return this.errorEmitter.event;
}
get onClose() {
return this.closeEmitter.event;
}
get onPartialMessage() {
return this.partialMessageEmitter.event;
}
firePartialMessage(info) {
this.partialMessageEmitter.fire(info);
}
asError(error) {
if (error instanceof Error) {
return error;
}
else {
return new Error(`Reader received error. Reason: ${error.message ? error.message : 'unknown'}`);
}
}
listen(callback: DataCallback): Disposable {
if (this.state === 'initial') {
this.state = 'listening';
this.callback = callback;
while (this.events.length !== 0) {
const event = this.events.pop()!;
if (event.message) {
this.readMessage(event.message);
} else if (event.error) {
this.fireError(event.error);
} else {
this.fireClose();
}
}
}
return {
dispose: () => {
if (this.callback === callback) {
this.callback = undefined;
}
}
};
}
protected readMessage(message: any): void {
if (this.state === 'initial') {
this.events.splice(0, 0, { message });
} else if (this.state === 'listening') {
try {
const data = JSON.parse(message);
this.callback!(data);
} catch (err) {
const error: Error = {
name: '' + 400,
message: `Error during message parsing, reason = ${typeof err === 'object' ? (err as any).message : 'unknown'}`
};
this.fireError(error);
}
}
}
protected fireError(error: any): void {
if (this.state === 'initial') {
this.events.splice(0, 0, { error });
} else if (this.state === 'listening') {
this.errorEmitter.fire(this.asError(error));
}
}
protected fireClose(): void {
if (this.state === 'initial') {
this.events.splice(0, 0, {});
} else if (this.state === 'listening') {
this.closeEmitter.fire(undefined);
}
this.state = 'closed';
}
}
export class WebSocketMessageWriter implements MessageWriter {
protected errorCount = 0;
errorEmitter
closeEmitter
constructor(protected readonly socket: IWebSocket) {
this.errorEmitter = new Emitter();
this.closeEmitter = new Emitter();
}
dispose() {
this.errorEmitter.dispose();
this.closeEmitter.dispose();
}
get onError() {
return this.errorEmitter.event;
}
fireError(error, message, count) {
this.errorEmitter.fire([this.asError(error), message, count]);
}
get onClose() {
return this.closeEmitter.event;
}
fireClose() {
this.closeEmitter.fire(undefined);
}
asError(error) {
if (error instanceof Error) {
return error;
}
else {
return new Error(`Writer received error. Reason: ${(error.message) ? error.message : 'unknown'}`);
}
}
end(): void {
}
async write(msg: Message): Promise<void> {
console.log("WRITE",msg)
try {
const content = JSON.stringify(msg);
this.socket.send(content);
} catch (e) {
this.errorCount++;
this.fireError(e, msg, this.errorCount);
}
}
}
export class WebSocketMessageReader implements MessageReader {
protected state: 'initial' | 'listening' | 'closed' = 'initial';
protected callback: DataCallback | undefined;
protected readonly events: { message?: any, error?: any }[] = [];
errorEmitter
closeEmitter
partialMessageEmitter
constructor(protected readonly socket: IWebSocket) {
this.errorEmitter = new Emitter();
this.closeEmitter = new Emitter();
this.partialMessageEmitter = new Emitter();
this.socket.onMessage(message =>{
console.log("READ", message)
this.readMessage(message)
});
this.socket.onError(error =>
this.fireError(error)
);
this.socket.onClose((code, reason) => {
if (code !== 1000) {
const error: Error = {
name: '' + code,
message: `Error during socket reconnect: code = ${code}, reason = ${reason}`
};
this.fireError(error);
}
this.fireClose();
});
}
dispose() {
this.errorEmitter.dispose();
this.closeEmitter.dispose();
}
get onError() {
return this.errorEmitter.event;
}
get onClose() {
return this.closeEmitter.event;
}
get onPartialMessage() {
return this.partialMessageEmitter.event;
}
firePartialMessage(info) {
this.partialMessageEmitter.fire(info);
}
asError(error) {
if (error instanceof Error) {
return error;
}
else {
return new Error(`Reader received error. Reason: ${(error.message) ? error.message : 'unknown'}`);
}
}
listen(callback: DataCallback): Disposable {
if (this.state === 'initial') {
this.state = 'listening';
this.callback = callback;
while (this.events.length !== 0) {
const event = this.events.pop()!;
if (event.message) {
this.readMessage(event.message);
} else if (event.error) {
this.fireError(event.error);
} else {
this.fireClose();
}
}
}
return {
dispose: () => {
if (this.callback === callback) {
this.callback = undefined;
}
}
};
}
protected readMessage(message: any): void {
if (this.state === 'initial') {
this.events.splice(0, 0, { message });
} else if (this.state === 'listening') {
try {
const data = JSON.parse(message);
this.callback!(data);
} catch (err) {
const error: Error = {
name: '' + 400,
message: `Error during message parsing, reason = ${typeof err === 'object' ? (err as any).message : 'unknown'}`
};
this.fireError(error);
}
}
}
protected fireError(error: any): void {
if (this.state === 'initial') {
this.events.splice(0, 0, { error });
} else if (this.state === 'listening') {
this.errorEmitter.fire(this.asError(error));
}
}
protected fireClose(): void {
if (this.state === 'initial') {
this.events.splice(0, 0, {});
} else if (this.state === 'listening') {
this.closeEmitter.fire(undefined);
}
this.state = 'closed';
}
}
+1
View File
@@ -33,6 +33,7 @@
</p>
</div>
</noscript>
<script src="coi-serviceworker.js"></script>
<script type="module" src="/client/src/index.tsx"></script>
</body>
+6
View File
@@ -20,6 +20,7 @@
"@types/cytoscape": "^3.19.9",
"@types/react-router-dom": "^5.3.3",
"@vitejs/plugin-react-swc": "^3.4.0",
"coi-serviceworker": "^0.1.7",
"cross-env": "^7.0.3",
"cytoscape": "^3.23.0",
"cytoscape-elk": "^2.1.0",
@@ -6890,6 +6891,11 @@
"node": ">=6"
}
},
"node_modules/coi-serviceworker": {
"version": "0.1.7",
"resolved": "https://registry.npmjs.org/coi-serviceworker/-/coi-serviceworker-0.1.7.tgz",
"integrity": "sha512-bjSUqEngCPOkErY2vbyWsaIGCNRODYzlNycaREVw5s12/C8SM+RnRUUeX6pZbTtov6C52ZLY/+tvHK+BDxuUuA=="
},
"node_modules/color-convert": {
"version": "1.9.3",
"resolved": "https://registry.npmjs.org/color-convert/-/color-convert-1.9.3.tgz",
+1
View File
@@ -16,6 +16,7 @@
"@types/cytoscape": "^3.19.9",
"@types/react-router-dom": "^5.3.3",
"@vitejs/plugin-react-swc": "^3.4.0",
"coi-serviceworker": "^0.1.7",
"cross-env": "^7.0.3",
"cytoscape": "^3.23.0",
"cytoscape-elk": "^2.1.0",
+2 -2
View File
@@ -1,3 +1,3 @@
build
.lake
adam
nng
lakefile32.olean
+13
View File
@@ -0,0 +1,13 @@
import Lean.Server.Watchdog
import GameServer.Commands
import GameServer.Game
Game "TestGame"
Title "Hello Test"
World "Test"
Level 1
Statement : 1 = 1 := sorry
MakeGame
+37 -27
View File
@@ -395,26 +395,9 @@ section Initialization
fileName := (System.Uri.fileUriToPath? doc.uri).getD doc.uri |>.toString
fileMap := default
def compileHeader (m : DocumentMeta) (hOut : FS.Stream) (opts : Options) (hasWidgets : Bool)
(levelParams : Game.DidOpenLevelParams) (initParams : InitializeParams) :
def mkHeaderTask (m : DocumentMeta) (hOut : FS.Stream) (paths : List System.FilePath)
(env : Environment) (opts : Options) (hasWidgets : Bool) :
IO (Syntax × Task (Except Error (Snapshot × SearchPath))) := do
-- Determine search paths of the game project by running `lake env printenv LEAN_PATH`.
let out ← IO.Process.output
{ cwd := levelParams.gameDir, cmd := "lake", args := #["env","printenv","LEAN_PATH"] }
if out.exitCode != 0 then
throwServerError s!"Error while running Lake: {out.stderr}"
-- Make the paths relative to the current directory
let paths : List System.FilePath := System.SearchPath.parse out.stdout.trim
let currentDir ← IO.currentDir
let paths := paths.map fun p => currentDir / (levelParams.gameDir : System.FilePath) / p
-- Set the search path
Lean.searchPathRef.set paths
let env ← importModules #[{ module := `Init : Import }, { module := levelParams.levelModule : Import }] {} 0
-- return (env, paths)
-- use empty header
let (headerStx, headerParserState, msgLog) ← Parser.parseHeader
{m.mkInputContext with
@@ -456,11 +439,32 @@ section Initialization
publishDiagnostics m headerSnap.diagnostics.toArray hOut
return (headerSnap, srcSearchPath)
def compileHeader (m : DocumentMeta) (hOut : FS.Stream) (opts : Options) (hasWidgets : Bool)
(levelParams : Game.DidOpenLevelParams) :
IO (Syntax × Task (Except Error (Snapshot × SearchPath))) := do
-- Determine search paths of the game project by running `lake env printenv LEAN_PATH`.
let out ← IO.Process.output
{ cwd := levelParams.gameDir, cmd := "lake", args := #["env","printenv","LEAN_PATH"] }
if out.exitCode != 0 then
throwServerError s!"Error while running Lake: {out.stderr}"
-- Make the paths relative to the current directory
let paths : List System.FilePath := System.SearchPath.parse out.stdout.trim
let currentDir ← IO.currentDir
let paths := paths.map fun p => currentDir / (levelParams.gameDir : System.FilePath) / p
-- Set the search path
Lean.searchPathRef.set paths
let env ← importModules #[{ module := `Init : Import }, { module := levelParams.levelModule : Import }] {} 0
-- return (env, paths)
mkHeaderTask m hOut paths env opts hasWidgets
def initializeWorker (meta : DocumentMeta) (i o e : FS.Stream) (initParams : InitializeParams) (opts : Options)
(levelParams : Game.DidOpenLevelParams) : IO (WorkerContext × WorkerState) := do
let clientHasWidgets := initParams.initializationOptions?.bind (·.hasWidgets?) |>.getD false
let (headerStx, headerTask) ← compileHeader meta o opts (hasWidgets := clientHasWidgets)
levelParams initParams
levelParams
let cancelTk ← CancelToken.new
let ctx :=
{ hIn := i
@@ -515,10 +519,8 @@ section MessageHandling
end MessageHandling
section MainLoop
partial def mainLoop : GameWorkerM Unit := do
let ctx ← read
partial def mainLoop1 (msg : JsonRpc.Message): GameWorkerM Bool := do
let mut st ← StateT.lift get
let msg ← ctx.hIn.readLspMessage
let filterFinishedTasks (acc : PendingRequestMap) (id : RequestID) (task : Task (Except IO.Error Unit))
: IO PendingRequestMap := do
if (← hasFinished task) then
@@ -541,11 +543,11 @@ section MainLoop
match msg with
| Message.request id method (some params) =>
handleRequest id method (toJson params)
mainLoop
return false
| Message.notification "exit" none =>
let doc := st.doc
doc.cancelTk.set
return ()
return true
| Message.notification "$/game/setInventory" params =>
let p := (← parseParams Game.SetInventoryParams (toJson params))
let s ← get
@@ -553,11 +555,19 @@ section MainLoop
set {s with levelParams := {s.levelParams with
inventory := p.inventory,
difficulty := p.difficulty}}
mainLoop
return false
| Message.notification method (some params) =>
handleNotification method (toJson params)
mainLoop
return false
| _ => throwServerError "Got invalid JSON-RPC message"
partial def mainLoop : GameWorkerM Unit := do
let ctx ← read
let msg ← ctx.hIn.readLspMessage
if not (← mainLoop1 msg) then
mainLoop
end MainLoop
def initAndRunWorker (i o e : FS.Stream) (opts : Options) : IO UInt32 := do
+257
View File
@@ -0,0 +1,257 @@
import Lean.Server.Watchdog
import GameServer.FileWorker
import GameServer.EnvExtensions
import GameServer.Game
namespace WasmServer.Watchdog
open Lean
open Server
open Watchdog
open IO
open Lsp
open JsonRpc
open System.Uri
open MyServer.FileWorker
structure WasmFileState :=
fileWorkerState : FileWorker.WorkerState
gameWorkerState : GameWorkerState
headerTask : Task (Except Error (Snapshots.Snapshot × SearchPath))
structure WasmServerState :=
initParams? : Option InitializeParams
gameServerState : GameServerState
fileState : HashMap String WasmFileState := {}
def wasmSearchPath : SearchPath := ["/lib", "/gamelib"]
@[export game_make_state]
unsafe def makeState : IO WasmServerState := do
let e ← IO.getStderr
try
Lean.enableInitializersExecution
searchPathRef.set wasmSearchPath
let env ← importModules #[
{ module := `GameServer : Import }
] {} 0
let state : GameServerState := {
env,
game := `TestGame,
gameDir := "test",
inventory := #[]
difficulty := 0
}
return ⟨none, state, {}⟩
catch err =>
e.putStrLn s!"Import error: {err}"
throw err
def readMessage (s : String) : IO JsonRpc.Message := do
let j ← ofExcept (Json.parse s)
let m ← match fromJson? j with
| Except.ok (m : JsonRpc.Message) => pure m
| Except.error inner => throw $ userError s!"JSON '{j.compress}' did not have the format of a JSON-RPC message.\n{inner}"
return m
def readLspRequestAs (s : String) (expectedMethod : String) (α : Type) [FromJson α] : IO (Request α) := do
let m ← readMessage s
match m with
| Message.request id method params? =>
if method = expectedMethod then
let j := toJson params?
match fromJson? j with
| Except.ok v => pure $ JsonRpc.Request.mk id expectedMethod (v : α)
| Except.error inner => throw $ userError s!"Unexpected param '{j.compress}' for method '{expectedMethod}'\n{inner}"
else
throw $ userError s!"Expected method '{expectedMethod}', got method '{method}'"
| _ => throw $ userError s!"Expected JSON-RPC request, got: '{(toJson m).compress}'"
def initializeServer (id : RequestID) : IO Unit := do
let o ← IO.getStdout
o.writeLspResponse {
id := id
result := {
capabilities := mkLeanServerCapabilities
serverInfo? := some {
name := "Lean 4 Game Server"
version? := "0.1.1"
}
: InitializeResult
}
}
return ()
def mkServerContext (state : WasmServerState) : IO ServerContext := do
let i ← IO.getStdin
let o ← IO.getStdout
let e ← IO.getStderr
let srcSearchPath ← searchPathRef.get
let references ← IO.mkRef (← loadReferences)
let fileWorkersRef ← IO.mkRef (RBMap.empty : FileWorkerMap)
let workerPath := "no-worker-path"
let some initParams := state.initParams?
| throwServerError "no yet initialized"
return {
hIn := i
hOut := o
hLog := e
args := []
fileWorkersRef := fileWorkersRef
initParams
workerPath
srcSearchPath
references
}
def runGameServerM (state : WasmServerState) (x : GameServerM α) : IO (α × WasmServerState) := do
let (res, gameServerState) ← ReaderT.run
(StateT.run x state.gameServerState)
(← mkServerContext state)
return (res, {state with gameServerState})
def mkWorkerContext (state : WasmServerState) (headerTask : Task (Except Error (Snapshots.Snapshot × SearchPath))) :
IO FileWorker.WorkerContext := do
let i ← IO.getStdin
let o ← IO.getStdout
let e ← IO.getStderr
let some initParams := state.initParams?
| throwServerError "no yet initialized"
let clientHasWidgets := initParams.initializationOptions?.bind (·.hasWidgets?) |>.getD false
return {
hIn := i
hOut := o
hLog := e
headerTask := headerTask
initParams := initParams
clientHasWidgets
}
def runGameWorkerM (state : WasmServerState) (fileState : WasmFileState) (x : GameWorkerM α) :
IO (α × WasmFileState) := do
let s := fileState.fileWorkerState
let ctx ← mkWorkerContext state fileState.headerTask
let ((res, gameWorkerState), s) ← StateRefT'.run (s := s) <| ReaderT.run (r := ctx) <|
StateT.run (s := fileState.gameWorkerState) <| x
let fileState := {fileState with gameWorkerState := gameWorkerState, fileWorkerState := s}
return (res, fileState)
def parseParams {paramType : Type} [FromJson paramType] (params : Json) : IO paramType :=
match fromJson? params with
| Except.ok parsed => pure parsed
| Except.error inner => throwServerError s!"Got param with wrong structure: {params.compress}\n{inner}"
def requestWorkerUri (method : String) (params : Json) : IO (Option DocumentUri) := do
if method == "$/lean/rpc/connect" then
let ps : Lsp.RpcConnectParams ← parseParams params
pure <| fileSource ps
else match (← routeLspRequest method params) with
| Except.error e =>
throwServerError e.message
| Except.ok uri => pure uri
open FileWorker in
def handleDidOpen (params : DidOpenTextDocumentParams) (state : WasmServerState) : IO WasmServerState := do
let some initParams := state.initParams?
| throwServerError "no yet initialized"
let (_, state) ← runGameServerM state do
let some lvl ← GameServer.getLevelByFileName? initParams
((System.Uri.fileUriToPath? params.textDocument.uri).getD params.textDocument.uri |>.toString)
| throwServerError s!"Level not found: {params.textDocument.uri} | {initParams.rootUri?}"
let env ← importModules #[
{ module := lvl.module : Import }
] {} 0
(← getStderr).putStr "Import for level completed"
let doc := params.textDocument
let meta : DocumentMeta := ⟨doc.uri, doc.version, doc.text.toFileMap, .always⟩
let clientHasWidgets := initParams.initializationOptions?.bind (·.hasWidgets?) |>.getD false
let (headerStx, headerTask) ← mkHeaderTask meta (← getStdout) wasmSearchPath env {} clientHasWidgets
let cancelTk ← CancelToken.new
let levelParams := {
uri := meta.uri
gameDir := state.gameServerState.gameDir
levelModule := lvl.module
tactics := lvl.tactics.tiles
lemmas := lvl.lemmas.tiles
definitions := lvl.definitions.tiles
inventory := state.gameServerState.inventory
difficulty := state.gameServerState.difficulty
statementName := lvl.statementName
: Game.DidOpenLevelParams
}
let ctx ← mkWorkerContext state headerTask
let cmdSnaps ← EIO.mapTask (t := headerTask) (match · with
| Except.ok (s, _) => unfoldSnaps meta #[s] cancelTk levelParams ctx (startAfterMs := 0)
| Except.error e => throw (e : ElabTaskError))
let doc : EditableDocument := { meta, cmdSnaps := AsyncList.delayed cmdSnaps, cancelTk }
let s : WasmFileState := {
fileWorkerState := {
doc := doc
initHeaderStx := headerStx
pendingRequests := RBMap.empty
rpcSessions := RBMap.empty
}
gameWorkerState := { levelParams }
headerTask
}
let fileState := state.fileState.insert params.textDocument.uri s
return {state with fileState}
return state
@[export game_send_message]
unsafe def sendMessage (s : String) (state : WasmServerState) : IO WasmServerState := do
let e ← IO.getStderr
try
let m ← readMessage s
match m with
| Message.request id "initialize" (some params) =>
let p : InitializeParams ← parseParams (toJson params)
initializeServer id
let p := {p with rootUri? := some (toString state.gameServerState.game)}
return {state with initParams? := some p}
| _ =>
let (isGameEv, state) ← runGameServerM state (Game.handleServerEvent (.clientMsg m))
if isGameEv then
return state
else
match m with
| Message.notification method (some params) =>
let handle := (fun α [FromJson α] (handler : α → WasmServerState → IO WasmServerState)
=> parseParams (toJson params) >>= (handler · state))
match method with --TODO
| "textDocument/didOpen" => handle DidOpenTextDocumentParams handleDidOpen
-- | "textDocument/didChange" => handle DidChangeTextDocumentParams handleDidChange
-- | "textDocument/didClose" => handle DidCloseTextDocumentParams handleDidClose
-- | "workspace/didChangeWatchedFiles" => handle DidChangeWatchedFilesParams handleDidChangeWatchedFiles
-- | "$/cancelRequest" => handle CancelParams handleCancelRequest
-- | "$/lean/rpc/connect" => handle RpcConnectParams (forwardNotification method)
-- | "$/lean/rpc/release" => handle RpcReleaseParams (forwardNotification method)
-- | "$/lean/rpc/keepAlive" => handle RpcKeepAliveParams (forwardNotification method)
| _ => return state
| Message.request id method (some params) =>
let some uri ← requestWorkerUri method (toJson params)
| throwServerError s!"Could not find Uri for request: {method}"
let some fileState := state.fileState.find? uri
| throwServerError s!"File not open: {uri}"
let (_, fileState) ← runGameWorkerM state fileState do
MyServer.FileWorker.mainLoop1 m
let fileState := state.fileState.insert uri fileState
return {state with fileState}
| Message.responseError _ _ e .. =>
throwServerError s!"Unhandled response error: {e}"
| _ => throwServerError "Got invalid JSON-RPC message"
-- match m with
-- | _ =>
-- e.putStrLn s!"Expected JSON-RPC request, got: '{(toJson m).compress}'"
-- return state
catch err =>
e.putStrLn s!"Server error: {err}"
return state
+1
View File
@@ -1,5 +1,6 @@
import GameServer.FileWorker
import GameServer.Watchdog
import GameServer.WasmServer
import GameServer.Commands
-- TODO: The only reason we import `Commands` is so that it gets built to on `lake build`
+1
View File
@@ -3,6 +3,7 @@ open Lake DSL
package GameServer
@[default_target]
lean_lib GameServer
@[default_target]
+15
View File
@@ -0,0 +1,15 @@
import Lake
open Lake DSL
package GameServer {
buildDir := ".lake/build32"
}
@[default_target]
lean_lib GameServer
@[default_target]
lean_exe gameserver {
root := `Main
supportInterpreter := true
}
+1 -1
View File
@@ -1 +1 @@
leanprover/lean4:v4.2.0
leanprover/lean4:v4.3.0-rc2
+58
View File
@@ -0,0 +1,58 @@
#include <stdio.h>
#include <lean/lean.h>
extern lean_object* game_send_message(lean_object*, lean_object*, lean_object*);
extern lean_object* game_make_state(lean_object*);
// see https://leanprover.github.io/lean4/doc/dev/ffi.html#initialization
extern void lean_initialize_runtime_module();
extern void lean_initialize();
extern void lean_io_mark_end_initialization();
extern lean_object * initialize_GameServer_WasmServer(uint8_t builtin, lean_object *);
lean_object * state;
lean_object * io_world;
void main() {
lean_initialize_runtime_module();
lean_initialize();
lean_object * res;
// use same default as for Lean executables
uint8_t builtin = 1;
io_world = lean_io_mk_world();
res = initialize_GameServer_WasmServer(builtin, io_world);
if (lean_io_result_is_ok(res)) {
lean_dec(res);
} else {
lean_io_result_show_error(res);
lean_dec(res);
return; // do not access Lean declarations if initialization failed
}
lean_init_task_manager();
lean_io_mark_end_initialization();
res = game_make_state(io_world);
if (lean_io_result_is_ok(res)) {
state = lean_io_result_get_value(res);
lean_inc(state);
lean_dec(res);
} else {
lean_io_result_show_error(res);
lean_dec(res);
return; // do not access Lean declarations if initialization failed
}
}
void send_message(char* msg){
lean_object * s = lean_mk_string(msg);
lean_object * res = game_send_message(s, state, io_world);
if (lean_io_result_is_ok(res)) {
state = lean_io_result_get_value(res);
lean_inc(state);
lean_dec(res);
} else {
lean_io_result_show_error(res);
lean_dec(res);
}
}
+4
View File
@@ -17,6 +17,10 @@ export default defineConfig({
{
src: 'node_modules/@leanprover/infoview/dist/*.production.min.js',
dest: '.'
},
{
src: 'node_modules/coi-serviceworker/coi-serviceworker.js',
dest: '.'
}
]
})
Executable
+37
View File
@@ -0,0 +1,37 @@
#!/bin/bash
cd server
mkdir -p .lake/toolchains
if [ ! -f .lake/toolchains/lean-4.3.0-rc2-linux_wasm32.tar.zst ]
then
wget -P .lake/toolchains https://github.com/leanprover/lean4/releases/download/v4.3.0-rc2/lean-4.3.0-rc2-linux_wasm32.tar.zst
tar --use-compress-program=unzstd -xvf .lake/toolchains/lean-4.3.0-rc2-linux_wasm32.tar.zst -C .lake/toolchains
fi
if [ ! -f .lake/toolchains/lean-4.3.0-rc2-linux_x86.tar.zst ]
then
wget -P .lake/toolchains https://github.com/leanprover/lean4/releases/download/v4.3.0-rc2/lean-4.3.0-rc2-linux_x86.tar.zst
tar --use-compress-program=unzstd -xvf .lake/toolchains/lean-4.3.0-rc2-linux_x86.tar.zst -C .lake/toolchains
fi
# Linking will fail, but that's ok. We only need the c files.
.lake/toolchains/lean-4.3.0-rc2-linux_x86/bin/lake build -f=lakefile32.lean
lake build
OUT_DIR=../client/public
LEAN_SYSROOT=.lake/toolchains/lean-4.3.0-rc2-linux_wasm32
LEAN_LIBDIR=$LEAN_SYSROOT/lib/lean
emcc -o $OUT_DIR/server.js main.c -I $LEAN_SYSROOT/include -L $LEAN_LIBDIR .lake/build/ir/GameServer/*.c -lInit -lLean -lleancpp -lleanrt \
-sFORCE_FILESYSTEM -lnodefs.js -s EXIT_RUNTIME=0 -s MAIN_MODULE=1 -s LINKABLE=1 -s EXPORT_ALL=1 -s ALLOW_MEMORY_GROWTH=1 -fwasm-exceptions -pthread -flto \
-sPTHREAD_POOL_SIZE_STRICT=2 \
--preload-file "${LEAN_SYSROOT}/lib/lean/Init"@/lib/Init \
--preload-file "${LEAN_SYSROOT}/lib/lean/Init.olean"@/lib/Init.olean \
--preload-file "${LEAN_SYSROOT}/lib/lean/Init.ilean"@/lib/Init.ilean \
--preload-file "${LEAN_SYSROOT}/lib/lean/Lean"@/lib/Lean \
--preload-file "${LEAN_SYSROOT}/lib/lean/Lean.olean"@/lib/Lean.olean \
--preload-file "${LEAN_SYSROOT}/lib/lean/Lean.ilean"@/lib/Lean.ilean \
--preload-file "./.lake/build32/lib"@/gamelib