Alexander Bentkamp
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422f54e8f7
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use json file to get levelInfo
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3 years ago |
Alexander Bentkamp
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464a2ced90
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read level module form json
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3 years ago |
Alexander Bentkamp
|
6ab6a4e517
|
cleanup
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3 years ago |
Alexander Bentkamp
|
43ddced24d
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use initialization options for inventory
|
3 years ago |
Alexander Bentkamp
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12825f2121
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setInventory
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3 years ago |
Alexander Bentkamp
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f871078869
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shutdown request
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3 years ago |
Alexander Bentkamp
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818c932496
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load game data from json in FileWorker
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3 years ago |
Alexander Bentkamp
|
1b02d31f52
|
remove watchdog (but some TODOs left)
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3 years ago |
Alexander Bentkamp
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f6727e5c9f
|
loading progress
|
3 years ago |
joneugster
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506677ee02
|
bump to v4.2.0
|
3 years ago |
Pietro Monticone
|
3416b32ddc
|
Update FileWorker.lean
|
3 years ago |
joneugster
|
30f9d46489
|
check for structural recursion #117
|
3 years ago |
joneugster
|
2de82a1106
|
fix from lean bump
|
3 years ago |
joneugster
|
047c5ae268
|
force editor mode if template present
|
3 years ago |
Jon Eugster
|
3a3471c615
|
throw error in regular difficulty if tactic not unlocked
|
3 years ago |
Alexander Bentkamp
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a7dab88747
|
remove old debug code
|
3 years ago |
Jon Eugster
|
9ef4122e94
|
add allowed keywords 'by' and 'to'
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3 years ago |
Jon Eugster
|
1205d83246
|
lock tactics based on local storage
|
3 years ago |
Jon Eugster
|
f4fc8ed57c
|
add optional argument checkForbiddenTactics to compileProof
|
3 years ago |
Jon Eugster
|
bd7dc02e70
|
lots of stuff
|
3 years ago |
Alexander Bentkamp
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eaf0d13c2f
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make game directory more configurable
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3 years ago |
Jon Eugster
|
8246ae6eac
|
change folder structure
|
3 years ago |